Choreonoid
1.8
|
#include "BodySelectionManager.h"
#include "WorldItem.h"
#include "BodyItem.h"
#include "LinkOffsetFrameListItem.h"
#include "MaterialTableItem.h"
#include "SimulatorItem.h"
#include "AISTSimulatorItem.h"
#include "KinematicSimulatorItem.h"
#include "ControllerItem.h"
#include "SimpleControllerItem.h"
#include "BodyMotionControllerItem.h"
#include "ControllerLogItem.h"
#include "BodyContactPointLoggerItem.h"
#include "SubSimulatorItem.h"
#include "GLVisionSimulatorItem.h"
#include "SimulationScriptItem.h"
#include "BodyMotionItem.h"
#include "ZMPSeqItem.h"
#include "MultiDeviceStateSeqItem.h"
#include "WorldLogFileItem.h"
#include "IoConnectionMapItem.h"
#include "SensorVisualizerItem.h"
#include "BodyTrackingCameraItem.h"
#include "BodyMarkerItem.h"
#include "BodySuperimposerAddon.h"
#include "BodyOverwriteAddon.h"
#include "BodyElementOverwriteItem.h"
#include "LinkShapeOverwriteItem.h"
#include "DeviceOverwriteItem.h"
#include "KinematicFaultChecker.h"
#include "SplineFilterDialog.h"
#include "LinkDeviceListView.h"
#include "LinkPositionView.h"
#include "LinkPropertyView.h"
#include "JointDisplacementView.h"
#include "JointStateView.h"
#include "BodyStateView.h"
#include "DigitalIoDeviceView.h"
#include "IoConnectionView.h"
#include "JointGraphView.h"
#include "LinkGraphView.h"
#include "BodyLinkView.h"
#include "BodyBar.h"
#include "LeggedBodyBar.h"
#include "KinematicsBar.h"
#include "SimulationBar.h"
#include "BodyMotionEngine.h"
#include "EditableSceneBody.h"
#include "HrpsysFileIO.h"
#include "CollisionSeqEngine.h"
#include "CollisionSeqItem.h"
#include <cnoid/BodyCustomizerInterface>
#include <cnoid/ExecutablePath>
#include <cnoid/UTF8>
#include <cnoid/Plugin>
#include <cnoid/ItemManager>
#include <cnoid/CnoidBody>
#include <fmt/format.h>
#include "gettext.h"
Functions | |
CNOID_IMPLEMENT_PLUGIN_ENTRY (BodyPlugin) | |
CNOID_IMPLEMENT_PLUGIN_ENTRY | ( | BodyPlugin | ) |