Choreonoid
1.8
src
BodyPlugin
SubSimulatorItem.h
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#ifndef CNOID_BODY_PLUGIN_SUB_SIMULATOR_ITEM_H
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#define CNOID_BODY_PLUGIN_SUB_SIMULATOR_ITEM_H
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#include <cnoid/Item>
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#include "exportdecl.h"
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namespace
cnoid
{
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class
SimulatorItem;
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class
CNOID_EXPORT
SubSimulatorItem
:
public
Item
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{
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public
:
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static
void
initializeClass(
ExtensionManager
* ext);
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SubSimulatorItem
();
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SubSimulatorItem
(
const
SubSimulatorItem
& org);
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virtual
bool
isEnabled();
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virtual
bool
setEnabled(
bool
on);
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virtual
bool
initializeSimulation(
SimulatorItem
* simulatorItem);
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virtual
void
finalizeSimulation();
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protected
:
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virtual
void
doPutProperties(
PutPropertyFunction
& putProperty);
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virtual
bool
store(
Archive
& archive);
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virtual
bool
restore(
const
Archive
& archive);
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private
:
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bool
isEnabled_;
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};
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typedef
ref_ptr<SubSimulatorItem>
SubSimulatorItemPtr
;
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}
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#endif
cnoid::ExtensionManager
Definition:
ExtensionManager.h:23
cnoid::SubSimulatorItemPtr
ref_ptr< SubSimulatorItem > SubSimulatorItemPtr
Definition:
SubSimulatorItem.h:38
cnoid::PutPropertyFunction
Definition:
PutPropertyFunction.h:51
cnoid::Archive
Definition:
Archive.h:22
cnoid::SubSimulatorItem
Definition:
SubSimulatorItem.h:16
cnoid::ref_ptr
Definition:
Referenced.h:103
cnoid
Definition:
AbstractSceneLoader.h:11
cnoid::Item
Definition:
Item.h:29
cnoid::SimulatorItem
Definition:
SimulatorItem.h:81
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