#include <LinkKinematicsKit.h>
◆ LinkKinematicsKit() [1/2]
LinkKinematicsKit::LinkKinematicsKit |
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Link * |
link | ) |
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◆ ~LinkKinematicsKit()
LinkKinematicsKit::~LinkKinematicsKit |
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◆ LinkKinematicsKit() [2/2]
◆ baseFrame() [1/2]
◆ baseFrame() [2/2]
◆ baseFrames()
◆ baseLink() [1/2]
const Link * LinkKinematicsKit::baseLink |
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◆ baseLink() [2/2]
const Link* cnoid::LinkKinematicsKit::baseLink |
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const |
◆ body() [1/2]
const Body * LinkKinematicsKit::body |
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◆ body() [2/2]
const Body* cnoid::LinkKinematicsKit::body |
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const |
◆ configurationHandler()
◆ configurationLabel()
std::string LinkKinematicsKit::configurationLabel |
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int |
id | ) |
const |
◆ currentBaseFrame() [1/2]
◆ currentBaseFrame() [2/2]
const CoordinateFrame* cnoid::LinkKinematicsKit::currentBaseFrame |
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const |
◆ currentBaseFrameId()
const GeneralId & LinkKinematicsKit::currentBaseFrameId |
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const |
◆ currentConfigurationType()
int LinkKinematicsKit::currentConfigurationType |
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const |
◆ currentOffsetFrame() [1/2]
◆ currentOffsetFrame() [2/2]
const CoordinateFrame* cnoid::LinkKinematicsKit::currentOffsetFrame |
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const |
◆ currentOffsetFrameId()
const GeneralId & LinkKinematicsKit::currentOffsetFrameId |
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const |
◆ doClone()
◆ endPosition()
◆ globalBasePosition()
◆ globalEndPosition()
◆ hasJointPath()
bool LinkKinematicsKit::hasJointPath |
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| ) |
const |
◆ inverseKinematics()
◆ isCustomIkAvaiable()
bool LinkKinematicsKit::isCustomIkAvaiable |
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const |
◆ isCustomIkDisabled()
bool LinkKinematicsKit::isCustomIkDisabled |
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const |
◆ isManipulator()
bool LinkKinematicsKit::isManipulator |
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const |
◆ jointPath()
std::shared_ptr< JointPath > LinkKinematicsKit::jointPath |
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◆ link() [1/2]
const Link * LinkKinematicsKit::link |
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◆ link() [2/2]
const Link* cnoid::LinkKinematicsKit::link |
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const |
◆ notifyFrameUpdate()
void LinkKinematicsKit::notifyFrameUpdate |
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◆ notifyPositionError()
void LinkKinematicsKit::notifyPositionError |
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const Isometry3 & |
T_frameCoordinate | ) |
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◆ offsetFrame() [1/2]
◆ offsetFrame() [2/2]
◆ offsetFrames()
◆ referenceRpy()
Vector3 LinkKinematicsKit::referenceRpy |
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const |
◆ resetReferenceRpy()
void LinkKinematicsKit::resetReferenceRpy |
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◆ restoreState()
bool LinkKinematicsKit::restoreState |
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const Mapping & |
archive | ) |
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◆ setBaseFrames()
◆ setBaseLink()
void LinkKinematicsKit::setBaseLink |
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Link * |
baseLink | ) |
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◆ setCurrentBaseFrame()
void LinkKinematicsKit::setCurrentBaseFrame |
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const GeneralId & |
id | ) |
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◆ setCurrentOffsetFrame()
void LinkKinematicsKit::setCurrentOffsetFrame |
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const GeneralId & |
id | ) |
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◆ setCustomIkDisabled()
void LinkKinematicsKit::setCustomIkDisabled |
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bool |
on | ) |
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◆ setEndPosition()
◆ setGlobalEndPosition()
bool LinkKinematicsKit::setGlobalEndPosition |
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const Isometry3 & |
T_global, |
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const GeneralId & |
offsetFrameId = GeneralId() , |
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int |
configuration = 0 |
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) |
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◆ setInverseKinematics()
void LinkKinematicsKit::setInverseKinematics |
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std::shared_ptr< InverseKinematics > |
ik | ) |
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◆ setOffsetFrames()
◆ setReferenceRpy()
void LinkKinematicsKit::setReferenceRpy |
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const Vector3 & |
rpy | ) |
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◆ sigFrameUpdate()
SignalProxy< void()> LinkKinematicsKit::sigFrameUpdate |
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◆ sigPositionError()
◆ storeState()
bool LinkKinematicsKit::storeState |
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Mapping & |
archive | ) |
const |
The documentation for this class was generated from the following files: