Update History

  • July 26, 2026

  • Added Project File Specification describing the structure of project files (the top-level composition, the description of items and their common keys, references by item identifiers, the states of views and toolbars, plugin-specific sections, the layout, and sub projects) and the mechanism of the schema version that is managed independently for each item type. Also updated the section on saving projects in Projects and Items to refer to this page

  • Added the section on the supported Ubuntu versions to Installation via Package (Ubuntu Linux), with a note that Ubuntu 26.04 is currently supported only by the development version

  • July 23, 2026

  • Revised BodySyncCamera, adding the description of the two usages (a camera tracking the robot and a camera mounted on the robot) and the section on using the camera as a robot-mounted camera, and adjusting the terminology and descriptions to be consistent with the other pages of the Basics of Robot/Environment Models chapter

  • Added Running the GUI without Showing Windows Using a Virtual Display describing how to run the GUI without showing windows using a virtual display such as Xvfb

  • Added the list of command line options to Launch Methods

  • Added the sections on the camera item and the lighting item to Scene Display, and adjusted BodySyncCamera so that it refers to the new section for the functions common to the camera item

  • Added Body Handler describing the body handler mechanism, the standard handler interfaces, how to implement and build handlers, and the samples

  • Added Available Mesh File Formats describing the list of the mesh file formats available for model shapes and how to load a mesh file by itself. The descriptions of the Resource node in Body File Reference Manual and the mesh node in URDF Model Files have also been updated to refer to this page

  • Added Linking Bodies by Parent-Child Relationships describing the position linkage of body items based on parent-child relationships (the coordinated and attached modes, and the examples of combining a robot and objects and of the hierarchical construction of environment models)

  • Added Ubuntu 26.04 to the supported platforms in Supported Platforms

  • Updated Graphics Environment Setup to match the recent situation, adding the description of the feature difference by the OpenGL version (the reversed depth buffer with 4.5 or later) and the section about the use on WSL, and renewing the instructions for installing the NVIDIA driver. The descriptions about the old rendering engine have been removed

  • Added Display Value Format Settings describing the settings of the units, the numbers of decimals, and the coordinate system with the DisplayValueFormatBar

  • July 22, 2026

  • July 21, 2026

  • July 18, 2026

  • Completely updated Qt-related Settings for current Qt environments on Windows and Ubuntu, reorganizing the instructions for display scaling, fonts, styles, platform themes, X11/Wayland, and related settings

  • July 6, 2026

  • Updated the descriptions under ROS 2 Integration in line with the migration of the ROS 2 integration package to the choreonoid_ros2 repository

  • June 23, 2026

  • June 1, 2026

  • May 1, 2026

  • Updated the description of the configuration dialog in Scene Display to match the latest version

  • April 29, 2026

  • April 22, 2026

  • April 21, 2026

  • Added PhysX Plugin

  • Added a build option for the PhysX plugin to Optional Features

  • Revised terminology throughout the documentation so that “crawler” is rendered as “track” or “continuous track” in accordance with standard English usage

  • April 20, 2026

  • October 20, 2025

  • October 17, 2025

  • September 8, 2025

  • September 4, 2025

  • August 15, 2025

  • Added supplementary notes regarding the installation method migration for Installing ROS 2

  • July 8, 2025

  • Translated the Japanese version as of July 8, 2025 to English