#include <SceneWidgetEvent.h>
◆ SceneWidgetEvent()
◆ button()
int cnoid::SceneWidgetEvent::button |
( |
| ) |
const |
|
inline |
- Returns
- a Qt::MouseButton value
◆ camera()
const SgCamera * SceneWidgetEvent::camera |
( |
| ) |
const |
◆ cameraIndex()
int cnoid::SceneWidgetEvent::cameraIndex |
( |
| ) |
const |
|
inline |
◆ cameraPath()
const SgNodePath& cnoid::SceneWidgetEvent::cameraPath |
( |
| ) |
const |
|
inline |
◆ cameraPosition()
const Isometry3 & SceneWidgetEvent::cameraPosition |
( |
| ) |
const |
◆ currentCameraPosition()
const Isometry3 & SceneWidgetEvent::currentCameraPosition |
( |
| ) |
const |
◆ getRay()
bool SceneWidgetEvent::getRay |
( |
Vector3 & |
out_origin, |
|
|
Vector3 & |
out_direction |
|
) |
| const |
◆ key()
int cnoid::SceneWidgetEvent::key |
( |
| ) |
const |
|
inline |
◆ modifiers()
int cnoid::SceneWidgetEvent::modifiers |
( |
| ) |
const |
|
inline |
- Returns
- a Qt::KeyboardModifiers value
◆ nodePath()
const SgNodePath& cnoid::SceneWidgetEvent::nodePath |
( |
| ) |
const |
|
inline |
◆ pixelSizeRatio()
double cnoid::SceneWidgetEvent::pixelSizeRatio |
( |
| ) |
const |
|
inline |
◆ point()
const Vector3& cnoid::SceneWidgetEvent::point |
( |
| ) |
const |
|
inline |
◆ sceneWidget()
SceneWidget* cnoid::SceneWidgetEvent::sceneWidget |
( |
| ) |
const |
|
inline |
◆ updateIndicator()
void SceneWidgetEvent::updateIndicator |
( |
const std::string & |
message | ) |
const |
◆ wheelSteps()
double cnoid::SceneWidgetEvent::wheelSteps |
( |
| ) |
const |
|
inline |
◆ x()
double cnoid::SceneWidgetEvent::x |
( |
| ) |
const |
|
inline |
◆ y()
double cnoid::SceneWidgetEvent::y |
( |
| ) |
const |
|
inline |
◆ SceneWidget
The documentation for this class was generated from the following files: