Choreonoid
1.8
|
#include <Collision.h>
Public Attributes | |
Vector3 | point |
Vector3 | normal |
double | depth |
union { | |
struct { | |
unsigned int id1 | |
unsigned int id2 | |
} | |
unsigned long long int id | |
}; | |
union { ... } |
double cnoid::Collision::depth |
unsigned long long int cnoid::Collision::id |
unsigned int cnoid::Collision::id1 |
unsigned int cnoid::Collision::id2 |
Vector3 cnoid::Collision::normal |
Vector3 cnoid::Collision::point |