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6 #ifndef CNOID_UTIL_COLLISION_H
7 #define CNOID_UTIL_COLLISION_H
23 unsigned long long int id;
std::vector< Collision > CollisionArray
Definition: Collision.h:27
Eigen::Vector3d Vector3
Definition: EigenTypes.h:57
unsigned int id1
Definition: Collision.h:20
unsigned long long int id
Definition: Collision.h:23
Vector3 normal
Definition: Collision.h:16
double depth
Definition: Collision.h:17
Vector3 point
Definition: Collision.h:15
std::vector< Collision > CollisionList
obsolete
Definition: Collision.h:30
Definition: AbstractSceneLoader.h:11
Definition: Collision.h:14
unsigned int id2
Definition: Collision.h:21