#include <SimpleController.h>
◆ SimpleControllerConfig()
◆ body()
Body * SimpleControllerConfig::body |
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◆ bodyItem()
When the controller is being managed in the Choreonoid GUI, this function returns the pointer of the corresponding body item in the GUI. Otherwise, this returns the null pointer. You can use the obtained body item object to make the controller cooperate with the Choreonoid GUI. Note that the pointer must be downcasted to BodyItem to use, and the controller binary must be linked with the BodyPlugin library.
◆ controllerName()
std::string SimpleControllerConfig::controllerName |
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◆ options()
std::vector< std::string > SimpleControllerConfig::options |
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◆ optionString()
std::string SimpleControllerConfig::optionString |
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◆ os()
std::ostream & SimpleControllerConfig::os |
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◆ sigChanged()
SignalProxy< void()> SimpleControllerConfig::sigChanged |
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The documentation for this class was generated from the following files: