#include <BoundingBox.h>
float type version of the BoundingBox class
◆ BoundingBoxf() [1/4]
BoundingBoxf::BoundingBoxf |
( |
| ) |
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◆ BoundingBoxf() [2/4]
BoundingBoxf::BoundingBoxf |
( |
const Vector3f & |
min, |
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const Vector3f & |
max |
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) |
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◆ BoundingBoxf() [3/4]
◆ BoundingBoxf() [4/4]
◆ boundingSphereRadius()
float BoundingBoxf::boundingSphereRadius |
( |
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const |
◆ center()
Vector3f BoundingBoxf::center |
( |
| ) |
const |
◆ clear()
void BoundingBoxf::clear |
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◆ empty()
bool cnoid::BoundingBoxf::empty |
( |
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const |
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inline |
◆ expandBy() [1/4]
void BoundingBoxf::expandBy |
( |
const BoundingBox & |
bbox | ) |
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◆ expandBy() [2/4]
◆ expandBy() [3/4]
void cnoid::BoundingBoxf::expandBy |
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const Vector3f & |
v | ) |
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inline |
◆ expandBy() [4/4]
void BoundingBoxf::expandBy |
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float |
x, |
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float |
y, |
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float |
z |
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) |
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◆ max()
const Vector3f& cnoid::BoundingBoxf::max |
( |
| ) |
const |
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inline |
◆ min()
const Vector3f& cnoid::BoundingBoxf::min |
( |
| ) |
const |
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inline |
◆ operator bool()
cnoid::BoundingBoxf::operator bool |
( |
| ) |
const |
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inlineexplicit |
◆ operator!=()
bool cnoid::BoundingBoxf::operator!= |
( |
const BoundingBoxf & |
rhs | ) |
const |
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inline |
◆ operator==()
bool cnoid::BoundingBoxf::operator== |
( |
const BoundingBoxf & |
rhs | ) |
const |
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inline |
◆ scale()
void BoundingBoxf::scale |
( |
float |
f | ) |
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◆ set()
void BoundingBoxf::set |
( |
const Vector3f & |
min, |
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const Vector3f & |
max |
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) |
| |
◆ size()
Vector3f BoundingBoxf::size |
( |
| ) |
const |
◆ transform()
void BoundingBoxf::transform |
( |
const Affine3f & |
T | ) |
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The documentation for this class was generated from the following files: