#include <BoundingBox.h>
◆ BoundingBox() [1/4]
BoundingBox::BoundingBox |
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◆ BoundingBox() [2/4]
◆ BoundingBox() [3/4]
◆ BoundingBox() [4/4]
◆ boundingSphereRadius()
double BoundingBox::boundingSphereRadius |
( |
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const |
◆ center()
Vector3 BoundingBox::center |
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const |
◆ clear()
void BoundingBox::clear |
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◆ empty()
bool cnoid::BoundingBox::empty |
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const |
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inline |
◆ expandBy() [1/3]
◆ expandBy() [2/3]
void cnoid::BoundingBox::expandBy |
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const Vector3 & |
v | ) |
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inline |
◆ expandBy() [3/3]
void BoundingBox::expandBy |
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double |
x, |
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double |
y, |
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double |
z |
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) |
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◆ max()
const Vector3& cnoid::BoundingBox::max |
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const |
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inline |
◆ min()
const Vector3& cnoid::BoundingBox::min |
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const |
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inline |
◆ operator bool()
cnoid::BoundingBox::operator bool |
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const |
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inlineexplicit |
◆ operator!=()
bool cnoid::BoundingBox::operator!= |
( |
const BoundingBox & |
rhs | ) |
const |
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inline |
◆ operator==()
bool cnoid::BoundingBox::operator== |
( |
const BoundingBox & |
rhs | ) |
const |
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inline |
◆ scale()
void BoundingBox::scale |
( |
double |
s | ) |
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◆ set()
◆ size()
Vector3 BoundingBox::size |
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| ) |
const |
◆ transform()
void BoundingBox::transform |
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const Affine3 & |
T | ) |
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The documentation for this class was generated from the following files: