#include <BoundingBox.h>
◆ BoundingBox() [1/4]
| BoundingBox::BoundingBox |
( |
| ) |
|
◆ BoundingBox() [2/4]
◆ BoundingBox() [3/4]
◆ BoundingBox() [4/4]
◆ boundingSphereRadius()
| double BoundingBox::boundingSphereRadius |
( |
| ) |
const |
◆ center()
| Vector3 BoundingBox::center |
( |
| ) |
const |
◆ clear()
| void BoundingBox::clear |
( |
| ) |
|
◆ empty()
| bool cnoid::BoundingBox::empty |
( |
| ) |
const |
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inline |
◆ expandBy() [1/3]
◆ expandBy() [2/3]
| void cnoid::BoundingBox::expandBy |
( |
const Vector3 & |
v | ) |
|
|
inline |
◆ expandBy() [3/3]
| void BoundingBox::expandBy |
( |
double |
x, |
|
|
double |
y, |
|
|
double |
z |
|
) |
| |
◆ max()
| const Vector3& cnoid::BoundingBox::max |
( |
| ) |
const |
|
inline |
◆ min()
| const Vector3& cnoid::BoundingBox::min |
( |
| ) |
const |
|
inline |
◆ operator bool()
| cnoid::BoundingBox::operator bool |
( |
| ) |
const |
|
inlineexplicit |
◆ operator!=()
| bool cnoid::BoundingBox::operator!= |
( |
const BoundingBox & |
rhs | ) |
const |
|
inline |
◆ operator==()
| bool cnoid::BoundingBox::operator== |
( |
const BoundingBox & |
rhs | ) |
const |
|
inline |
◆ scale()
| void BoundingBox::scale |
( |
double |
s | ) |
|
◆ set()
◆ size()
| Vector3 BoundingBox::size |
( |
| ) |
const |
◆ transform()
| void BoundingBox::transform |
( |
const Affine3 & |
T | ) |
|
The documentation for this class was generated from the following files: