- Member cnoid::AISTSimulatorItem::setFriction (Link *link1, Link *link2, double staticFriction, double dynamicFriction)
-
- Member cnoid::Archive::expandPathVariables (const std::string &path) const
-
- Member cnoid::Archive::loadFileTo (const std::string &filepath, Item *item) const
-
- Member cnoid::Archive::loadItemFile (Item *item, const std::string &fileNameKey, const std::string &fileFormatKey=std::string()) const
-
- Class cnoid::ArchiveSession
-
- Member cnoid::BodyMotion::getNumParts () const
-
- Member cnoid::BodyMotion::loadStandardYAMLformat (const std::string &filename, std::ostream &os=nullout())
-
- Member cnoid::BodyMotion::saveAsStandardYAMLformat (const std::string &filename, std::ostream &os=nullout())
-
- Member cnoid::BodyMotion::setNumParts (int numJoints, bool clearNewElements=false)
-
- Member cnoid::ControllerIO::worldTimeStep () const
- Use timeStep().
- Member cnoid::ControllerItem::isImmediateMode () const
- Use isNoDelayMode.
- Member cnoid::ControllerItem::setImmediateMode (bool on)
- Use setsNoDelayMode.
- Member cnoid::Deque2D< ElementType, Allocator >::Element
- . Use value_type.
- Member cnoid::getCustomJointPath (Body *body, Link *baseLink, Link *endLink)
- Use JointPath::getCustomPath instead of this.
- Member cnoid::Item::onPositionChanged ()
- This function was replaced with onTreePositionChanged and onTreePathChanged is now available. Please use either of those functions to implement the necessary processing.
- Member cnoid::ItemList< ItemType >::extractChildItems (const Item *item)
- Use Item::descendantItems.
- Member cnoid::ItemList< ItemType >::extractSubTreeItems (const Item *root)
- Use Item::descendantItems
- Member cnoid::ItemManager::registerFileIO (ItemFileIO *fileIO)
-
- Member cnoid::JointPath::numericalIkDefaultTruncateRatio ()
-
- Member cnoid::JointPath::setNumericalIkTruncateRatio (double r)
- This parameter is used when SVD is used to solve a numerical IK, but the current implementation uses the damped least square method instead of SVD by default. Therefore this parameter is meaningless in the current implementation.
- Member cnoid::Joystick::isActive () const
-
- Member cnoid::Mapping::read (const std::string &key) const
-
- Member cnoid::MessageView::mainInstance ()
- Use MessageView::instance().
- Member cnoid::MultiSeq< ElementType, Allocator >::Element
- . Use value_type.
- Member cnoid::PositionDragger::draggedPosition () const
-
- Member cnoid::PositionDragger::isDraggerAlwaysHidden () const
-
- Member cnoid::PositionDragger::isDraggerAlwaysShown () const
-
- Member cnoid::PositionDragger::isFixedPixelSizeMode () const
- Use isScreenFixedSizeMode.
- Member cnoid::PositionDragger::isUndoEnabled () const
-
- Member cnoid::PositionDragger::setDraggerAlwaysHidden (bool on, SgUpdateRef update)
-
- Member cnoid::PositionDragger::setDraggerAlwaysShown (bool on, SgUpdateRef update)
-
- Member cnoid::PositionDragger::setFixedPixelSizeMode (bool on, double pixelSizeRatio=1.0)
- Use setPixelSize.
- Member cnoid::PositionDragger::setUndoEnabled (bool on)
-
- Member cnoid::PositionDragger::storeCurrentPositionToHistory ()
-
- Member cnoid::PythonExecutor::resultObject ()
- . Use the returnValue function.
- Member cnoid::PythonExecutor::resultString () const
- . Use the 'exceptionText' function.
- Member cnoid::SceneBody::makeTransparent (float transparency, CloneMap &cloneMap)
- . Use setTransparency.
- Member cnoid::SceneBody::makeTransparent (float transparency)
- . Use setTransparency.
- Member cnoid::SceneDevice::setSceneUpdateFunction (std::function< void()> function)
-
- Member cnoid::SceneLink::makeTransparent (float transparency)
- . Use setTransparency.
- Member cnoid::SceneRenderer::NodeFunctionSet
- . USe PolymorphicSceneNodeFunctionSet
- Member cnoid::SgLineSet::lineVertices ()
- Use lineVertexIndices()
- Member cnoid::SgLineSet::lineVertices () const
- Use lineVertexIndices()
- Member cnoid::SgNode::findPolymorphicId ()
- Use SceneNodeClassRegistry::classId
- Class cnoid::SgNode::registerType< NodeType, SuperType >
- Use SceneNodeClassRegistry::registerClass
- Member cnoid::SimulatorItem::collisionDetector ()
- . Use getOrCreateCollisionDetector().
- Member cnoid::SimulatorItem::createSimulationBody (Body *orgBody)
- . This is an old interface. Use createSimulationBody(Body* orgBody, CloneMap& cloneMap).
- Member cnoid::WorldItem::collisionBodyItems () const
-