#include <Triangulator.h>
|
void | setVertices (const TVector3Array &vertices) |
|
int | apply (const std::vector< int > &polygon) |
|
const std::vector< int > & | triangles () |
|
◆ apply()
template<class TVector3Array >
- Returns
- The number of triangles
◆ setVertices()
template<class TVector3Array >
◆ triangles()
template<class TVector3Array >
Triangulated indices. This value is available after calling the 'apply' method. The indices are local ones in the polygon index vector given to the apply method.
The documentation for this class was generated from the following file: