#include <ColdetModelInternalModel.h>
◆ NeighborTriangleSetArray
◆ ColdetModelInternalModel()
ColdetModelInternalModel::ColdetModelInternalModel |
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◆ build()
bool ColdetModelInternalModel::build |
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◆ getAABBTreeDepth()
int cnoid::ColdetModelInternalModel::getAABBTreeDepth |
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inline |
◆ getmaxNumofBB()
int cnoid::ColdetModelInternalModel::getmaxNumofBB |
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inline |
◆ getNumofBB()
int cnoid::ColdetModelInternalModel::getNumofBB |
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int |
depth | ) |
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inline |
◆ ColdetModel
◆ iMesh
Opcode::MeshInterface cnoid::ColdetModelInternalModel::iMesh |
◆ model
Opcode::Model cnoid::ColdetModelInternalModel::model |
◆ neighbors
◆ pParams
std::vector<float> cnoid::ColdetModelInternalModel::pParams |
◆ pType
◆ triangles
std::vector<IceMaths::IndexedTriangle> cnoid::ColdetModelInternalModel::triangles |
◆ vertices
std::vector<IceMaths::Point> cnoid::ColdetModelInternalModel::vertices |
The documentation for this class was generated from the following files: