#include <ColdetModelInternalModel.h>
◆ NeighborTriangleSetArray
◆ ColdetModelInternalModel()
| ColdetModelInternalModel::ColdetModelInternalModel |
( |
| ) |
|
◆ build()
| bool ColdetModelInternalModel::build |
( |
| ) |
|
◆ getAABBTreeDepth()
| int cnoid::ColdetModelInternalModel::getAABBTreeDepth |
( |
| ) |
|
|
inline |
◆ getmaxNumofBB()
| int cnoid::ColdetModelInternalModel::getmaxNumofBB |
( |
| ) |
|
|
inline |
◆ getNumofBB()
| int cnoid::ColdetModelInternalModel::getNumofBB |
( |
int |
depth | ) |
|
|
inline |
◆ ColdetModel
◆ iMesh
| Opcode::MeshInterface cnoid::ColdetModelInternalModel::iMesh |
◆ model
| Opcode::Model cnoid::ColdetModelInternalModel::model |
◆ neighbors
◆ pParams
| std::vector<float> cnoid::ColdetModelInternalModel::pParams |
◆ pType
◆ triangles
| std::vector<IceMaths::IndexedTriangle> cnoid::ColdetModelInternalModel::triangles |
◆ vertices
| std::vector<IceMaths::Point> cnoid::ColdetModelInternalModel::vertices |
The documentation for this class was generated from the following files: