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5 #ifndef CNOID_UTIL_SCENE_UTIL_H
6 #define CNOID_UTIL_SCENE_UTIL_H
9 #include "exportdecl.h"
20 CNOID_EXPORT
int makeTransparent(SgNode* topNode,
float transparency, CloneMap& cloneMap,
bool doKeepOrgTransparency =
true);
Eigen::Isometry3d Isometry3
Definition: EigenTypes.h:73
CNOID_EXPORT int makeTransparent(SgNode *topNode, float transparency, CloneMap &cloneMap, bool doKeepOrgTransparency=true)
Definition: SceneUtil.cpp:154
Definition: AbstractSceneLoader.h:11
CNOID_EXPORT Isometry3 calcRelativePosition(const SgNodePath &path, const SgNode *targetNode)
Definition: SceneUtil.cpp:61
std::vector< SgNode * > SgNodePath
Definition: SceneGraph.h:24
CNOID_EXPORT Affine3 calcTotalTransform(const SgNodePath &path)
Definition: SceneUtil.cpp:37
Eigen::Affine3d Affine3
Definition: EigenTypes.h:62