#include <MprPosition.h>
◆ FrameType
Enumerator |
---|
BaseFrame | |
OffsetFrame | |
◆ MprIkPosition() [1/3]
MprIkPosition::MprIkPosition |
( |
| ) |
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◆ MprIkPosition() [2/3]
MprIkPosition::MprIkPosition |
( |
const GeneralId & |
id | ) |
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◆ MprIkPosition() [3/3]
◆ apply()
◆ baseFrameId()
const GeneralId& cnoid::MprIkPosition::baseFrameId |
( |
| ) |
const |
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inline |
◆ configuration()
int cnoid::MprIkPosition::configuration |
( |
| ) |
const |
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inline |
◆ doClone()
◆ fetch()
- Note
- This function always specifies BodyFrame as the base frame type.
Implements cnoid::MprPosition.
◆ findBaseFrame()
◆ findFrame()
◆ findOffsetFrame()
◆ frameId()
const GeneralId& cnoid::MprIkPosition::frameId |
( |
int |
frameType | ) |
const |
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inline |
◆ offsetFrameId()
const GeneralId& cnoid::MprIkPosition::offsetFrameId |
( |
| ) |
const |
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inline |
◆ operator=()
◆ position()
const Isometry3& cnoid::MprIkPosition::position |
( |
| ) |
const |
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inline |
◆ read()
bool MprIkPosition::read |
( |
const Mapping & |
archive | ) |
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overridevirtual |
◆ referenceRpy()
const Vector3 cnoid::MprIkPosition::referenceRpy |
( |
| ) |
const |
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inline |
◆ resetReferenceRpy()
void MprIkPosition::resetReferenceRpy |
( |
| ) |
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◆ rpy()
Vector3 MprIkPosition::rpy |
( |
| ) |
const |
◆ setBaseFrameId()
void cnoid::MprIkPosition::setBaseFrameId |
( |
const GeneralId & |
id | ) |
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inline |
◆ setOffsetFrameId()
void cnoid::MprIkPosition::setOffsetFrameId |
( |
const GeneralId & |
id | ) |
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inline |
◆ setPosition()
void cnoid::MprIkPosition::setPosition |
( |
const Isometry3 & |
T | ) |
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inline |
◆ setReferenceRpy()
void MprIkPosition::setReferenceRpy |
( |
const Vector3 & |
rpy | ) |
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◆ setRpy()
void MprIkPosition::setRpy |
( |
const Vector3 & |
rpy | ) |
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◆ write()
bool MprIkPosition::write |
( |
Mapping & |
archive | ) |
const |
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overridevirtual |
The documentation for this class was generated from the following files: