Choreonoid  1.8
Public Member Functions | Static Public Member Functions | Protected Member Functions | Friends | List of all members
cnoid::BodyMotionItem Class Reference

#include <BodyMotionItem.h>

Inheritance diagram for cnoid::BodyMotionItem:
cnoid::AbstractSeqItem cnoid::Item cnoid::Referenced

Public Member Functions

 BodyMotionItem ()
 
 BodyMotionItem (std::shared_ptr< BodyMotion > bodyMotion)
 
 BodyMotionItem (const BodyMotionItem &org)
 
 ~BodyMotionItem ()
 
virtual std::shared_ptr< AbstractSeqabstractSeq () override
 
std::shared_ptr< BodyMotionmotion ()
 
std::shared_ptr< const BodyMotionmotion () const
 
MultiValueSeqItemjointPosSeqItem ()
 
const MultiValueSeqItemjointPosSeqItem () const
 
std::shared_ptr< MultiValueSeqjointPosSeq ()
 
MultiSE3SeqItemlinkPosSeqItem ()
 
const MultiSE3SeqItemlinkPosSeqItem () const
 
std::shared_ptr< MultiSE3SeqlinkPosSeq ()
 
int numExtraSeqItems () const
 
const std::string & extraSeqKey (int index) const
 
AbstractSeqItemextraSeqItem (int index)
 
const AbstractSeqItemextraSeqItem (int index) const
 
SignalProxy< void()> sigExtraSeqItemsChanged ()
 
void updateExtraSeqItems ()
 
virtual void notifyUpdate () override
 
- Public Member Functions inherited from cnoid::AbstractSeqItem
 AbstractSeqItem ()
 
 AbstractSeqItem (const AbstractSeqItem &org)
 
virtual ~AbstractSeqItem ()
 
- Public Member Functions inherited from cnoid::Item
virtual ~Item ()
 
Itemoperator= (const Item &rhs)=delete
 
int classId () const
 
ItemcreateNewInstance () const
 
void assign (Item *srcItem)
 Copy item properties as much as possible like the assignment operator. More...
 
Itemduplicate (Item *duplicatedParentItem=nullptr) const
 
ItemduplicateSubTree () const
 This function creates a copy of the item including its descendant items. More...
 
ItemduplicateAll () const
 
const std::string & name () const
 
virtual bool setName (const std::string &name)
 
virtual std::string displayName () const
 
void setDisplayNameModifier (std::function< std::string(const Item *item)> modifier)
 
SignalProxy< void(const std::string &oldName)> sigNameChanged ()
 
void notifyNameChange ()
 This function notifies the system of a displayName change. More...
 
void setAttribute (Attribute attribute)
 
void unsetAttribute (Attribute attribute)
 
bool hasAttribute (Attribute attribute) const
 
bool isSubItem () const
 
void setSubItemAttributes ()
 
bool isTemporal () const
 
void setTemporal (bool on=true)
 
bool isSelected () const
 
void setSelected (bool on, bool isCurrent=false)
 
void setSubTreeItemsSelected (bool on)
 
bool isChecked (int checkId=PrimaryCheck) const
 
void setChecked (bool on)
 
void setChecked (int checkId, bool on)
 
int numCheckStates () const
 
int numChildren () const
 
int countDescendantItems () const
 
ItemchildItem () const
 
ItemprevItem () const
 
ItemnextItem () const
 
ItemlastChildItem () const
 
ItemparentItem () const
 
ItemheadItem () const
 
RootItemfindRootItem () const
 
bool isConnectedToRoot () const
 
ItemlocalRootItem () const
 
bool addChildItem (Item *item, bool isManualOperation=false)
 
bool insertChildItem (Item *item, Item *nextItem, bool isManualOperation=false)
 
bool insertChild (Item *position, Item *item, bool isManualOperation=false)
 
bool addSubItem (Item *item)
 
bool insertSubItem (Item *item, Item *nextItem)
 
void removeFromParentItem ()
 
void detachFromParentItem ()
 
void clearChildren ()
 
template<class ItemType >
ItemType * find (const std::string &path="")
 
ItemfindItem (const std::string &path) const
 
template<class ItemType >
ItemType * findItem (const std::string &path) const
 
template<class ItemType >
ItemType * findItem (std::function< bool(ItemType *item)> pred=nullptr) const
 
ItemfindChildItem (const std::string &path, std::function< bool(Item *item)> pred=nullptr) const
 
template<class ItemType >
ItemType * findChildItem (const std::string &path, std::function< bool(ItemType *item)> pred=nullptr) const
 
template<class ItemType >
ItemType * findChildItem (std::function< bool(ItemType *item)> pred=nullptr) const
 
ItemfindSubItem (const std::string &path) const
 
template<class ItemType >
ItemType * findSubItem (const std::string &path="") const
 
template<class ItemType >
ItemType * findOwnerItem (bool includeSelf=false) const
 
bool isOwnedBy (Item *item) const
 
ItemList childItems (std::function< bool(Item *item)> pred=nullptr) const
 
template<class ItemType >
ItemList< ItemType > childItems (std::function< bool(ItemType *item)> pred=nullptr) const
 
ItemList descendantItems (std::function< bool(Item *item)> pred=nullptr) const
 
template<class ItemType >
ItemList< ItemType > descendantItems (std::function< bool(ItemType *item)> pred=nullptr) const
 
ItemList selectedDescendantItems (std::function< bool(Item *item)> pred=nullptr) const
 
template<class ItemType >
ItemList< ItemType > selectedDescendantItems (std::function< bool(Item *item)> pred=nullptr) const
 
bool traverse (std::function< bool(Item *)> pred)
 
template<class ItemType >
bool traverse (std::function< bool(ItemType *item)> pred=nullptr)
 
SignalProxy< void()> sigTreePathChanged ()
 
SignalProxy< void()> sigTreePositionChanged ()
 
SignalProxy< void(Item *topItem, Item *prevTopParentItem)> sigTreePositionChanged2 ()
 
SignalProxy< void()> sigPositionChanged ()
 
SignalProxy< void()> sigSubTreeChanged ()
 
SignalProxy< void()> sigDisconnectedFromRoot ()
 
SignalProxy< void()> sigDetachedFromRoot ()
 
SignalProxy< void(bool on)> sigSelectionChanged ()
 
SignalProxy< void(int checkId, bool on)> sigAnyCheckToggled ()
 
SignalProxy< void(bool on)> sigCheckToggled (int checkId=PrimaryCheck)
 
SignalProxy< void()> sigUpdated ()
 
bool setAddon (ItemAddon *addon)
 
void removeAddon (ItemAddon *addon)
 
template<class AddonType >
AddonType * findAddon ()
 
template<class AddonType >
AddonType * getAddon ()
 
std::vector< ItemAddon * > addons ()
 
bool load (const std::string &filename, const std::string &format=std::string(), const Mapping *options=nullptr)
 
bool load (const std::string &filename, Item *parent, const std::string &format=std::string(), const Mapping *options=nullptr)
 
bool save (const std::string &filename, const std::string &format=std::string(), const Mapping *options=nullptr)
 
bool overwrite (bool forceOverwrite=false, const std::string &format=std::string())
 
const std::string & filePath () const
 Full path file name. More...
 
std::string fileName () const
 File name without the directory. More...
 
const std::string & fileFormat () const
 
const MappingfileOptions () const
 
std::time_t fileModificationTime () const
 
bool isConsistentWithFile () const
 
void updateFileInformation (const std::string &filename, const std::string &format, Mapping *options=nullptr)
 
void setConsistentWithFile (bool isConsistent)
 
void suggestFileUpdate ()
 
void clearFileInformation ()
 Use this function to disable the implicit overwrite next time. More...
 
bool reload ()
 
bool replace (Item *originalItem)
 
ItemfindOriginalItem () const
 
ItemfindReplacementItem () const
 
void putProperties (PutPropertyFunction &putProperty)
 
- Public Member Functions inherited from cnoid::Referenced
virtual ~Referenced ()
 

Static Public Member Functions

static void initializeClass (ExtensionManager *ext)
 
static void addExtraSeqItemFactory (const std::string &key, std::function< AbstractSeqItem *(std::shared_ptr< AbstractSeq > seq)> factory)
 
- Static Public Member Functions inherited from cnoid::AbstractSeqItem
static void initializeClass (ExtensionManager *ext)
 
- Static Public Member Functions inherited from cnoid::Item
template<class ItemType >
static ItemPredicate getItemPredicate ()
 
template<class ItemType >
static ItemPredicate getItemPredicate (std::function< bool(ItemType *item)> pred)
 
static Itemfind (const std::string &path)
 

Protected Member Functions

virtual bool onChildItemAboutToBeAdded (Item *childItem, bool isManualOperation) override
 
virtual ItemdoDuplicate () const override
 Override this function to allow duplication of an instance. More...
 
virtual bool store (Archive &archive) override
 
virtual bool restore (const Archive &archive) override
 
- Protected Member Functions inherited from cnoid::AbstractSeqItem
virtual void doPutProperties (PutPropertyFunction &putProperty) override
 
- Protected Member Functions inherited from cnoid::Item
 Item ()
 
 Item (const std::string &name)
 
 Item (const Item &item)
 
virtual void doAssign (Item *srcItem)
 Implement the code to copy properties like the assingment operator. More...
 
virtual ItemdoDuplicate (Item *duplicatedParentItem) const
 
virtual bool onNewTreePositionCheck (bool isManualOperation, std::function< void()> &out_callbackWhenAdded)
 
virtual void onAddedToParent ()
 
virtual void onTreePathChanged ()
 
virtual void onTreePositionChanged ()
 
virtual void onPositionChanged ()
 
virtual void onConnectedToRoot ()
 
virtual void onRemovedFromParent (Item *parentItem, bool isParentBeingDeleted)
 
virtual void onDisconnectedFromRoot ()
 
- Protected Member Functions inherited from cnoid::Referenced
 Referenced ()
 
 Referenced (const Referenced &)
 
int refCount () const
 

Friends

class BodyMotionItemImpl
 

Additional Inherited Members

- Public Types inherited from cnoid::Item
enum  Attribute {
  SubItem, Attached, Temporal, LoadOnly,
  NumAttributes, SUB_ITEM = SubItem, TEMPORAL = Temporal, LOAD_ONLY = LoadOnly
}
 
enum  CheckId { LogicalSumOfAllChecks = -1, PrimaryCheck = 0 }
 
typedef std::function< bool(Item *item)> ItemPredicate
 

Constructor & Destructor Documentation

◆ BodyMotionItem() [1/3]

BodyMotionItem::BodyMotionItem ( )

◆ BodyMotionItem() [2/3]

BodyMotionItem::BodyMotionItem ( std::shared_ptr< BodyMotion bodyMotion)

◆ BodyMotionItem() [3/3]

BodyMotionItem::BodyMotionItem ( const BodyMotionItem org)

◆ ~BodyMotionItem()

BodyMotionItem::~BodyMotionItem ( )

Member Function Documentation

◆ abstractSeq()

std::shared_ptr< AbstractSeq > BodyMotionItem::abstractSeq ( )
overridevirtual

◆ addExtraSeqItemFactory()

void BodyMotionItem::addExtraSeqItemFactory ( const std::string &  key,
std::function< AbstractSeqItem *(std::shared_ptr< AbstractSeq > seq)>  factory 
)
static

◆ doDuplicate()

Item * BodyMotionItem::doDuplicate ( ) const
overrideprotectedvirtual

Override this function to allow duplication of an instance.

Reimplemented from cnoid::Item.

◆ extraSeqItem() [1/2]

AbstractSeqItem * BodyMotionItem::extraSeqItem ( int  index)

◆ extraSeqItem() [2/2]

const AbstractSeqItem * BodyMotionItem::extraSeqItem ( int  index) const

◆ extraSeqKey()

const std::string & BodyMotionItem::extraSeqKey ( int  index) const

◆ initializeClass()

void BodyMotionItem::initializeClass ( ExtensionManager ext)
static

◆ jointPosSeq()

std::shared_ptr<MultiValueSeq> cnoid::BodyMotionItem::jointPosSeq ( )
inline

◆ jointPosSeqItem() [1/2]

MultiValueSeqItem* cnoid::BodyMotionItem::jointPosSeqItem ( )
inline

◆ jointPosSeqItem() [2/2]

const MultiValueSeqItem* cnoid::BodyMotionItem::jointPosSeqItem ( ) const
inline

◆ linkPosSeq()

std::shared_ptr<MultiSE3Seq> cnoid::BodyMotionItem::linkPosSeq ( )
inline

◆ linkPosSeqItem() [1/2]

MultiSE3SeqItem* cnoid::BodyMotionItem::linkPosSeqItem ( )
inline

◆ linkPosSeqItem() [2/2]

const MultiSE3SeqItem* cnoid::BodyMotionItem::linkPosSeqItem ( ) const
inline

◆ motion() [1/2]

std::shared_ptr<BodyMotion> cnoid::BodyMotionItem::motion ( )
inline

◆ motion() [2/2]

std::shared_ptr<const BodyMotion> cnoid::BodyMotionItem::motion ( ) const
inline

◆ notifyUpdate()

void BodyMotionItem::notifyUpdate ( )
overridevirtual

Reimplemented from cnoid::Item.

◆ numExtraSeqItems()

int BodyMotionItem::numExtraSeqItems ( ) const

◆ onChildItemAboutToBeAdded()

bool BodyMotionItem::onChildItemAboutToBeAdded ( Item childItem,
bool  isManualOperation 
)
overrideprotectedvirtual

This function is called when a child item is about to be added to this item. By overriding this function, you can check a child item and prevent the item from being added if necessary.

Returns
false if the item cannot be accepted as a child item
Note
The childItem is not actually connected to the item when this function is called.

Reimplemented from cnoid::Item.

◆ restore()

bool BodyMotionItem::restore ( const Archive archive)
overrideprotectedvirtual

Reimplemented from cnoid::AbstractSeqItem.

◆ sigExtraSeqItemsChanged()

SignalProxy< void()> BodyMotionItem::sigExtraSeqItemsChanged ( )

◆ store()

bool BodyMotionItem::store ( Archive archive)
overrideprotectedvirtual

Reimplemented from cnoid::AbstractSeqItem.

◆ updateExtraSeqItems()

void BodyMotionItem::updateExtraSeqItems ( )

Friends And Related Function Documentation

◆ BodyMotionItemImpl

friend class BodyMotionItemImpl
friend

The documentation for this class was generated from the following files: