#include <SceneWidgetEventHandler.h>
◆ onButtonPressEvent() [1/2]
bool SceneWidgetEventHandler::onButtonPressEvent |
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const SceneWidgetEvent & |
event | ) |
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virtual |
◆ onButtonPressEvent() [2/2]
◆ onButtonReleaseEvent() [1/2]
bool SceneWidgetEventHandler::onButtonReleaseEvent |
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const SceneWidgetEvent & |
event | ) |
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virtual |
◆ onButtonReleaseEvent() [2/2]
◆ onContextMenuRequest() [1/2]
◆ onContextMenuRequest() [2/2]
◆ onDoubleClickEvent() [1/2]
bool SceneWidgetEventHandler::onDoubleClickEvent |
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const SceneWidgetEvent & |
event | ) |
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◆ onDoubleClickEvent() [2/2]
◆ onFocusChanged() [1/2]
void SceneWidgetEventHandler::onFocusChanged |
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const SceneWidgetEvent & |
event, |
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bool |
on |
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virtual |
◆ onFocusChanged() [2/2]
void SceneWidgetEventHandler::onFocusChanged |
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SceneWidgetEvent * |
event, |
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bool |
on |
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virtual |
◆ onKeyPressEvent() [1/2]
◆ onKeyPressEvent() [2/2]
◆ onKeyReleaseEvent() [1/2]
bool SceneWidgetEventHandler::onKeyReleaseEvent |
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const SceneWidgetEvent & |
event | ) |
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virtual |
◆ onKeyReleaseEvent() [2/2]
◆ onPointerLeaveEvent() [1/2]
void SceneWidgetEventHandler::onPointerLeaveEvent |
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const SceneWidgetEvent & |
event | ) |
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virtual |
◆ onPointerLeaveEvent() [2/2]
◆ onPointerMoveEvent() [1/2]
bool SceneWidgetEventHandler::onPointerMoveEvent |
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const SceneWidgetEvent & |
event | ) |
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virtual |
◆ onPointerMoveEvent() [2/2]
◆ onRedoRequest()
bool SceneWidgetEventHandler::onRedoRequest |
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◆ onSceneModeChanged() [1/2]
void SceneWidgetEventHandler::onSceneModeChanged |
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const SceneWidgetEvent & |
event | ) |
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virtual |
◆ onSceneModeChanged() [2/2]
◆ onScrollEvent() [1/2]
◆ onScrollEvent() [2/2]
◆ onUndoRequest()
bool SceneWidgetEventHandler::onUndoRequest |
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virtual |
The documentation for this class was generated from the following files: