Choreonoid
1.8
src
Body
MultiDeviceStateSeq.h
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#ifndef CNOID_BODY_MULTI_DEVICE_STATE_SEQ_H
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#define CNOID_BODY_MULTI_DEVICE_STATE_SEQ_H
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#include "
Device.h
"
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#include <cnoid/DeviceList>
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#include <cnoid/MultiSeq>
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#include "exportdecl.h"
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namespace
cnoid
{
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class
CNOID_EXPORT
MultiDeviceStateSeq
:
public
MultiSeq
<DeviceStatePtr>
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{
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typedef
MultiSeq<DeviceStatePtr>
BaseSeqType
;
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public
:
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static
const
std::string& key();
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MultiDeviceStateSeq
();
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MultiDeviceStateSeq
(
int
numFrames,
int
numDevices = 1);
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MultiDeviceStateSeq
(
const
MultiDeviceStateSeq
& org);
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virtual
~
MultiDeviceStateSeq
();
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using
BaseSeqType::operator=;
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MultiDeviceStateSeq
& operator=(
const
MultiDeviceStateSeq
& rhs);
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virtual
std::shared_ptr<AbstractSeq> cloneSeq()
const override
;
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void
initialize(
const
DeviceList<>
& devices);
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virtual
int
partIndex(
const
std::string& partLabel)
const override
;
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virtual
const
std::string& partLabel(
int
partIndex)
const override
;
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protected
:
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virtual
bool
doWriteSeq(
YAMLWriter
& writer, std::function<
void
()> additionalPartCallback)
override
;
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private
:
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void
writeDeviceStateSeq(
YAMLWriter
& writer,
int
deviceIndex);
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std::vector<std::string> deviceNames;
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};
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class
BodyMotion
;
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CNOID_EXPORT std::shared_ptr<MultiDeviceStateSeq>
getMultiDeviceStateSeq
(
const
BodyMotion
& motion);
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CNOID_EXPORT std::shared_ptr<MultiDeviceStateSeq>
getOrCreateMultiDeviceStateSeq
(
BodyMotion
& motion);
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CNOID_EXPORT
void
clearMultiDeviceStateSeq
(
BodyMotion
& motion);
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}
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#endif
cnoid::clearMultiDeviceStateSeq
CNOID_EXPORT void clearMultiDeviceStateSeq(BodyMotion &motion)
Definition:
MultiDeviceStateSeq.cpp:89
Device.h
cnoid::getMultiDeviceStateSeq
CNOID_EXPORT std::shared_ptr< MultiDeviceStateSeq > getMultiDeviceStateSeq(const BodyMotion &motion)
Definition:
MultiDeviceStateSeq.cpp:77
cnoid::YAMLWriter
Definition:
YAMLWriter.h:16
cnoid::BodyMotion
Definition:
BodyMotion.h:20
cnoid::MultiSeq
Definition:
MultiSeq.h:17
cnoid::getOrCreateMultiDeviceStateSeq
CNOID_EXPORT std::shared_ptr< MultiDeviceStateSeq > getOrCreateMultiDeviceStateSeq(BodyMotion &motion)
Definition:
MultiDeviceStateSeq.cpp:83
cnoid
Definition:
AbstractSceneLoader.h:11
cnoid::MultiDeviceStateSeq
Definition:
MultiDeviceStateSeq.h:16
cnoid::DeviceList
Definition:
DeviceList.h:16
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