#include <TimeSyncItemEngine.h>
◆ TimeSyncItemEngine() [1/2]
TimeSyncItemEngine::TimeSyncItemEngine |
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Item * |
item | ) |
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◆ ~TimeSyncItemEngine()
TimeSyncItemEngine::~TimeSyncItemEngine |
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virtual |
◆ TimeSyncItemEngine() [2/2]
◆ isOngoingTimeUpdateAccepted()
bool cnoid::TimeSyncItemEngine::isOngoingTimeUpdateAccepted |
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const |
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inline |
◆ isTimeSyncAlwaysMaintained()
bool TimeSyncItemEngine::isTimeSyncAlwaysMaintained |
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const |
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virtual |
◆ isUpdatingOngoingTime()
bool cnoid::TimeSyncItemEngine::isUpdatingOngoingTime |
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const |
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inline |
◆ item()
Item* cnoid::TimeSyncItemEngine::item |
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inline |
◆ onPlaybackInitialized()
bool TimeSyncItemEngine::onPlaybackInitialized |
( |
double |
time | ) |
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virtual |
◆ onPlaybackStarted()
void TimeSyncItemEngine::onPlaybackStarted |
( |
double |
time | ) |
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virtual |
◆ onPlaybackStopped()
void TimeSyncItemEngine::onPlaybackStopped |
( |
double |
time, |
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bool |
isStoppedManually |
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) |
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virtual |
◆ onTimeChanged()
virtual bool cnoid::TimeSyncItemEngine::onTimeChanged |
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double |
time | ) |
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pure virtual |
◆ operator=()
◆ refresh()
void TimeSyncItemEngine::refresh |
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◆ startOngoingTimeUpdate() [1/2]
void TimeSyncItemEngine::startOngoingTimeUpdate |
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◆ startOngoingTimeUpdate() [2/2]
void TimeSyncItemEngine::startOngoingTimeUpdate |
( |
double |
time | ) |
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◆ stopOngoingTimeUpdate()
void TimeSyncItemEngine::stopOngoingTimeUpdate |
( |
| ) |
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◆ updateOngoingTime()
void TimeSyncItemEngine::updateOngoingTime |
( |
double |
time | ) |
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◆ TimeSyncItemEngineManager
The documentation for this class was generated from the following files: