#include <Seq.h>
◆ value_type
template<typename ElementType >
◆ Seq() [1/2]
template<typename ElementType >
cnoid::Seq< ElementType >::Seq |
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const char * |
seqType, |
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int |
nFrames = 0.0 |
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inline |
◆ Seq() [2/2]
template<typename ElementType >
◆ ~Seq()
template<typename ElementType >
◆ at() [1/2]
template<typename ElementType >
ElementType& cnoid::Seq< ElementType >::at |
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int |
frameIndex | ) |
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inline |
◆ at() [2/2]
template<typename ElementType >
const ElementType& cnoid::Seq< ElementType >::at |
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int |
frameIndex | ) |
const |
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inline |
◆ back() [1/2]
template<typename ElementType >
◆ back() [2/2]
template<typename ElementType >
const ElementType& cnoid::Seq< ElementType >::back |
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const |
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inline |
◆ clampFrameIndex()
template<typename ElementType >
int cnoid::Seq< ElementType >::clampFrameIndex |
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int |
frameIndex, |
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bool & |
out_isValidRange |
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) |
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inline |
◆ clear()
template<typename ElementType >
◆ cloneSeq()
template<typename ElementType >
◆ defaultValue()
template<typename ElementType >
virtual ElementType cnoid::Seq< ElementType >::defaultValue |
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const |
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inlineprotectedvirtual |
◆ empty()
template<typename ElementType >
◆ frameOfTime()
template<typename ElementType >
int cnoid::Seq< ElementType >::frameOfTime |
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double |
time | ) |
const |
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inline |
◆ frameRate()
template<typename ElementType >
double cnoid::Seq< ElementType >::frameRate |
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const |
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inline |
◆ front() [1/2]
template<typename ElementType >
◆ front() [2/2]
template<typename ElementType >
const ElementType& cnoid::Seq< ElementType >::front |
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const |
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inline |
◆ getFrameRate()
template<typename ElementType >
virtual double cnoid::Seq< ElementType >::getFrameRate |
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const |
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inlineoverridevirtual |
◆ getNumFrames()
template<typename ElementType >
virtual int cnoid::Seq< ElementType >::getNumFrames |
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const |
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inlineoverridevirtual |
◆ getOffsetTime()
template<typename ElementType >
virtual double cnoid::Seq< ElementType >::getOffsetTime |
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const |
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inlineoverridevirtual |
◆ lastFrameOfTime()
template<typename ElementType >
int cnoid::Seq< ElementType >::lastFrameOfTime |
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double |
time | ) |
const |
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inline |
◆ numFrames()
template<typename ElementType >
int cnoid::Seq< ElementType >::numFrames |
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const |
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inline |
◆ offsetTimeFrame()
template<typename ElementType >
int cnoid::Seq< ElementType >::offsetTimeFrame |
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const |
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inline |
◆ operator=() [1/2]
template<typename ElementType >
◆ operator=() [2/2]
template<typename ElementType >
◆ operator[]() [1/2]
template<typename ElementType >
ElementType& cnoid::Seq< ElementType >::operator[] |
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int |
frameIndex | ) |
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inline |
◆ operator[]() [2/2]
template<typename ElementType >
const ElementType& cnoid::Seq< ElementType >::operator[] |
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int |
frameIndex | ) |
const |
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inline |
◆ setFrameRate()
template<typename ElementType >
virtual void cnoid::Seq< ElementType >::setFrameRate |
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double |
frameRate | ) |
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inlineoverridevirtual |
◆ setNumFrames()
template<typename ElementType >
virtual void cnoid::Seq< ElementType >::setNumFrames |
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int |
n, |
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bool |
fillNewElements = false |
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) |
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inlineoverridevirtual |
◆ setOffsetTime()
template<typename ElementType >
virtual void cnoid::Seq< ElementType >::setOffsetTime |
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double |
time | ) |
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inlineoverridevirtual |
◆ setOffsetTimeFrame()
template<typename ElementType >
void cnoid::Seq< ElementType >::setOffsetTimeFrame |
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int |
offset | ) |
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inline |
◆ timeLength()
template<typename ElementType >
double cnoid::Seq< ElementType >::timeLength |
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const |
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inline |
◆ timeOfFrame()
template<typename ElementType >
double cnoid::Seq< ElementType >::timeOfFrame |
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int |
frame | ) |
const |
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inline |
◆ container
template<typename ElementType >
std::vector<ElementType> cnoid::Seq< ElementType >::container |
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protected |
◆ frameRate_
template<typename ElementType >
◆ offsetTime_
template<typename ElementType >
The documentation for this class was generated from the following file: