Choreonoid
1.8
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#include <ShaderPrograms.h>
Public Member Functions | |
virtual void | initialize () override |
virtual void | activate () override |
virtual void | setMaterial (const SgMaterial *material) override |
virtual void | setVertexColorEnabled (bool on) override |
void | setColorTextureIndex (int textureIndex) |
int | colorTextureIndex () const |
void | setTextureEnabled (bool on) |
void | setMinimumTransparency (float t) |
Public Member Functions inherited from cnoid::BasicLightingProgram | |
virtual int | maxNumLights () const override |
virtual bool | setLight (int index, const SgLight *light, const Isometry3 &T, const Isometry3 &view, bool shadowCasting) override |
virtual void | setNumLights (int n) override |
virtual void | setFog (const SgFog *fog) override |
Public Member Functions inherited from cnoid::ShaderProgram | |
virtual | ~ShaderProgram () |
GLSLProgram & | glslProgram () |
virtual void | release () |
virtual void | deactivate () |
bool | isActive () const |
virtual void | setTransform (const Matrix4 &PV, const Isometry3 &V, const Affine3 &M, const Matrix4 *L=nullptr) |
int | capabilities () const |
bool | hasCapability (int capability) const |
Protected Member Functions | |
MaterialLightingProgram (std::initializer_list< ShaderSource > sources) | |
~MaterialLightingProgram () | |
Protected Member Functions inherited from cnoid::BasicLightingProgram | |
BasicLightingProgram (std::initializer_list< ShaderSource > sources) | |
~BasicLightingProgram () | |
Protected Member Functions inherited from cnoid::LightingProgram | |
LightingProgram (std::initializer_list< ShaderSource > sources) | |
Protected Member Functions inherited from cnoid::ShaderProgram | |
ShaderProgram ()=default | |
ShaderProgram (std::initializer_list< ShaderSource > sources) | |
void | setCapability (int capability) |
Additional Inherited Members | |
Public Types inherited from cnoid::ShaderProgram | |
enum | Capability { NoCapability = 0, Lighting = 1, Transparency = 2 } |
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protected |
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protected |
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overridevirtual |
Reimplemented from cnoid::ShaderProgram.
Reimplemented in cnoid::FullLightingProgram.
int MaterialLightingProgram::colorTextureIndex | ( | ) | const |
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overridevirtual |
Reimplemented from cnoid::BasicLightingProgram.
Reimplemented in cnoid::FullLightingProgram.
void MaterialLightingProgram::setColorTextureIndex | ( | int | textureIndex | ) |
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overridevirtual |
Reimplemented from cnoid::ShaderProgram.
void MaterialLightingProgram::setMinimumTransparency | ( | float | t | ) |
void MaterialLightingProgram::setTextureEnabled | ( | bool | on | ) |
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overridevirtual |
Reimplemented from cnoid::ShaderProgram.