#include <LeggedBodyHelper.h>
◆ LeggedBodyHelper() [1/3]
LeggedBodyHelper::LeggedBodyHelper |
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◆ LeggedBodyHelper() [2/3]
LeggedBodyHelper::LeggedBodyHelper |
( |
Body * |
body | ) |
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◆ LeggedBodyHelper() [3/3]
◆ ~LeggedBodyHelper()
LeggedBodyHelper::~LeggedBodyHelper |
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virtual |
◆ body()
Body* cnoid::LeggedBodyHelper::body |
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const |
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inline |
◆ centerOfSole()
Vector3 LeggedBodyHelper::centerOfSole |
( |
int |
footIndex | ) |
const |
◆ centerOfSoleLocal()
const Vector3& cnoid::LeggedBodyHelper::centerOfSoleLocal |
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int |
footIndex | ) |
const |
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inline |
◆ centerOfSoles()
Vector3 LeggedBodyHelper::centerOfSoles |
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const |
◆ doLegIkToMoveCm()
bool LeggedBodyHelper::doLegIkToMoveCm |
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const Vector3 & |
c, |
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bool |
onlyProjectionToFloor = false |
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) |
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◆ footLink()
Link* cnoid::LeggedBodyHelper::footLink |
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int |
index | ) |
const |
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inline |
◆ getFootBasedIK()
◆ homeCopOfSole()
Vector3 LeggedBodyHelper::homeCopOfSole |
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int |
footIndex | ) |
const |
◆ homeCopOfSoles()
Vector3 LeggedBodyHelper::homeCopOfSoles |
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const |
◆ isValid()
bool cnoid::LeggedBodyHelper::isValid |
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const |
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inline |
◆ kneePitchJoint()
Link* cnoid::LeggedBodyHelper::kneePitchJoint |
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int |
footIndex | ) |
const |
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inline |
◆ numFeet()
int cnoid::LeggedBodyHelper::numFeet |
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const |
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inline |
◆ resetBody()
bool LeggedBodyHelper::resetBody |
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Body * |
body | ) |
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virtual |
◆ setStance()
bool LeggedBodyHelper::setStance |
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double |
width, |
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Link * |
baseLink |
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) |
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The documentation for this class was generated from the following files: