Choreonoid
1.8
src
Body
BodyLoader.h
Go to the documentation of this file.
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#ifndef CNOID_BODY_BODY_LOADER_H
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#define CNOID_BODY_BODY_LOADER_H
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#include "
AbstractBodyLoader.h
"
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#include <functional>
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#include <initializer_list>
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#include "exportdecl.h"
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namespace
cnoid
{
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class
CNOID_EXPORT
BodyLoader
:
public
AbstractBodyLoader
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{
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public
:
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static
void
registerLoader(
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const
std::string& extension, std::function<
AbstractBodyLoaderPtr
()> factory);
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static
void
registerLoader(
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std::initializer_list<const char*> extensions, std::function<
AbstractBodyLoaderPtr
()> factory);
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BodyLoader
();
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~
BodyLoader
();
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virtual
void
setMessageSink(std::ostream& os);
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virtual
void
setVerbose(
bool
on);
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virtual
void
setShapeLoadingEnabled(
bool
on);
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virtual
void
setDefaultDivisionNumber(
int
n);
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virtual
void
setDefaultCreaseAngle(
double
theta);
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enum
LengthUnit
{ Meter, Millimeter, Inch, NumLengthUnitIds };
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enum
UpperAxis
{
Z
, Y, NumUpperAxisIds };
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void
setMeshImportHint(LengthUnit unit, UpperAxis axis);
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virtual
bool
load(
Body
* body,
const
std::string& filename);
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Body
* load(
const
std::string& filename);
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AbstractBodyLoaderPtr
lastActualBodyLoader()
const
;
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private
:
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class
Impl;
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Impl* impl;
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};
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}
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#endif
cnoid::BodyLoader
Definition:
BodyLoader.h:16
AbstractBodyLoader.h
cnoid::BodyLoader::Z
@ Z
Definition:
BodyLoader.h:33
cnoid::BodyLoader::UpperAxis
UpperAxis
Definition:
BodyLoader.h:33
cnoid
Definition:
AbstractSceneLoader.h:11
cnoid::BodyLoader::LengthUnit
LengthUnit
Definition:
BodyLoader.h:32
cnoid::AbstractBodyLoaderPtr
std::shared_ptr< AbstractBodyLoader > AbstractBodyLoaderPtr
Definition:
AbstractBodyLoader.h:31
cnoid::AbstractBodyLoader
Definition:
AbstractBodyLoader.h:18
cnoid::Body
Definition:
Body.h:28
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