- Member cnoid::AISTSimulatorItem::setFriction (Link *link1, Link *link2, double staticFriction, double dynamicFriction)
-
- Member cnoid::BodyMotion::getNumParts () const
-
- Member cnoid::BodyMotion::loadStandardYAMLformat (const std::string &filename, std::ostream &os=nullout())
-
- Member cnoid::BodyMotion::saveAsStandardYAMLformat (const std::string &filename, std::ostream &os=nullout())
-
- Member cnoid::BodyMotion::setNumParts (int numJoints, bool clearNewElements=false)
-
- Member cnoid::ControllerIO::worldTimeStep () const
- Use timeStep().
- Member cnoid::ControllerItem::isImmediateMode () const
- Use isNoDelayMode.
- Member cnoid::ControllerItem::setImmediateMode (bool on)
- Use setsNoDelayMode.
- Member cnoid::Deque2D< ElementType, Allocator >::Element
- . Use value_type.
- Member cnoid::getCustomJointPath (Body *body, Link *baseLink, Link *endLink)
- Use JointPath::getCustomPath instead of this.
- Member cnoid::ItemCreationPanel::initializeItem (Item *protoItem)
-
- Member cnoid::ItemCreationPanel::initializePanel (Item *protoItem)
-
- Member cnoid::ItemList< ItemType >::extractChildItems (const Item *item)
- Use Item::descendantItems.
- Member cnoid::ItemList< ItemType >::extractSubTreeItems (const Item *root)
- Use Item::descendantItems
- Member cnoid::Joystick::isActive () const
-
- Member cnoid::Mapping::read (const std::string &key) const
-
- Member cnoid::MultiSeq< ElementType, Allocator >::Element
- . Use value_type.
- Member cnoid::PythonExecutor::resultObject ()
- . Use the returnValue function.
- Member cnoid::PythonExecutor::resultString () const
- . Use the 'exceptionText' function.
- Member cnoid::SceneBody::makeTransparent (float transparency)
- . Use setTransparency.
- Member cnoid::SceneBody::makeTransparent (float transparency, CloneMap &cloneMap)
- . Use setTransparency.
- Member cnoid::SceneDevice::setSceneUpdateFunction (std::function< void()> function)
-
- Member cnoid::SceneLink::makeTransparent (float transparency)
- . Use setTransparency.
- Member cnoid::SceneRenderer::NodeFunctionSet
- . USe PolymorphicSceneNodeFunctionSet
- Member cnoid::SgNode::findPolymorphicId ()
- Use SceneNodeClassRegistry::classId
- Class cnoid::SgNode::registerType< NodeType, SuperType >
- Use SceneNodeClassRegistry::registerClass
- Member cnoid::SimulatorItem::collisionDetector ()
- . Use getOrCreateCollisionDetector().
- Member cnoid::SimulatorItem::createSimulationBody (Body *orgBody)
- . This is an old interface. Use createSimulationBody(Body* orgBody, CloneMap& cloneMap).
- Member cnoid::WorldItem::collisionBodyItems () const
-