#include <PositionTag.h>
◆ PositionTag() [1/4]
| PositionTag::PositionTag |
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| ) |
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◆ PositionTag() [2/4]
| PositionTag::PositionTag |
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const Isometry3 & |
T | ) |
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◆ PositionTag() [3/4]
| PositionTag::PositionTag |
( |
const Vector3 & |
location | ) |
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◆ PositionTag() [4/4]
◆ clearAttitude()
| void cnoid::PositionTag::clearAttitude |
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inline |
◆ hasAttitude()
| bool cnoid::PositionTag::hasAttitude |
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const |
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inline |
◆ operator=()
◆ position()
| const Isometry3& cnoid::PositionTag::position |
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const |
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inline |
◆ read()
◆ rotation()
| Isometry3::ConstLinearPart cnoid::PositionTag::rotation |
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const |
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inline |
◆ setPosition()
template<class Scalar , int Mode, int Options>
| void cnoid::PositionTag::setPosition |
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const Eigen::Transform< Scalar, 3, Mode, Options > & |
p | ) |
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inline |
◆ setRotation()
template<typename Derived >
| void cnoid::PositionTag::setRotation |
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const Eigen::MatrixBase< Derived > & |
R | ) |
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inline |
◆ setTranslation()
template<typename Derived >
| void cnoid::PositionTag::setTranslation |
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const Eigen::MatrixBase< Derived > & |
p | ) |
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inline |
◆ translation()
| Isometry3::ConstTranslationPart cnoid::PositionTag::translation |
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const |
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inline |
◆ write()
The documentation for this class was generated from the following files: