#include <ConstraintForceSolver.h>
◆ CollisionHandler
◆ ConstraintForceSolver()
| ConstraintForceSolver::ConstraintForceSolver |
( |
DyWorldBase & |
world | ) |
|
◆ ~ConstraintForceSolver()
| ConstraintForceSolver::~ConstraintForceSolver |
( |
| ) |
|
◆ clearExternalForces()
| void ConstraintForceSolver::clearExternalForces |
( |
| ) |
|
◆ coefficientOfRestitution()
| double ConstraintForceSolver::coefficientOfRestitution |
( |
| ) |
const |
◆ collisionDetector()
◆ contactCorrectionDepth()
| double ConstraintForceSolver::contactCorrectionDepth |
( |
| ) |
|
◆ contactCorrectionVelocityRatio()
| double ConstraintForceSolver::contactCorrectionVelocityRatio |
( |
| ) |
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◆ contactCullingDepth()
| double ConstraintForceSolver::contactCullingDepth |
( |
| ) |
|
◆ contactCullingDistance()
| double ConstraintForceSolver::contactCullingDistance |
( |
| ) |
const |
◆ enableConstraintForceOutput()
| void ConstraintForceSolver::enableConstraintForceOutput |
( |
bool |
on | ) |
|
◆ gaussSeidelErrorCriterion()
| double ConstraintForceSolver::gaussSeidelErrorCriterion |
( |
| ) |
|
◆ gaussSeidelMaxNumIterations()
| int ConstraintForceSolver::gaussSeidelMaxNumIterations |
( |
| ) |
|
◆ getCollisions()
◆ initialize()
| void ConstraintForceSolver::initialize |
( |
void |
| ) |
|
◆ maxFrictionCoefficient()
| double ConstraintForceSolver::maxFrictionCoefficient |
( |
| ) |
const |
◆ minFrictionCoefficient()
| double ConstraintForceSolver::minFrictionCoefficient |
( |
| ) |
const |
◆ registerCollisionHandler()
| void ConstraintForceSolver::registerCollisionHandler |
( |
const std::string & |
name, |
|
|
CollisionHandler |
handler |
|
) |
| |
◆ set2Dmode()
| void ConstraintForceSolver::set2Dmode |
( |
bool |
on | ) |
|
◆ setBodyCollisionDetectionMode()
| void ConstraintForceSolver::setBodyCollisionDetectionMode |
( |
int |
bodyIndex, |
|
|
bool |
isBodyToBodyCollisionEnabled, |
|
|
bool |
isSelfCollisionDetectionEnabled |
|
) |
| |
◆ setCoefficientOfRestitution()
| void ConstraintForceSolver::setCoefficientOfRestitution |
( |
double |
epsilon | ) |
|
◆ setCollisionDetector()
◆ setContactCullingDepth()
| void ConstraintForceSolver::setContactCullingDepth |
( |
double |
depth | ) |
|
◆ setContactCullingDistance()
| void ConstraintForceSolver::setContactCullingDistance |
( |
double |
thresh | ) |
|
◆ setContactDepthCorrection()
| void ConstraintForceSolver::setContactDepthCorrection |
( |
double |
depth, |
|
|
double |
velocityRatio |
|
) |
| |
◆ setFrictionCoefficientRange()
| void ConstraintForceSolver::setFrictionCoefficientRange |
( |
double |
minFriction, |
|
|
double |
maxFriction |
|
) |
| |
◆ setGaussSeidelErrorCriterion()
| void ConstraintForceSolver::setGaussSeidelErrorCriterion |
( |
double |
e | ) |
|
◆ setGaussSeidelMaxNumIterations()
| void ConstraintForceSolver::setGaussSeidelMaxNumIterations |
( |
int |
n | ) |
|
◆ setMaterialTable()
| void ConstraintForceSolver::setMaterialTable |
( |
MaterialTable * |
table | ) |
|
◆ solve()
| void ConstraintForceSolver::solve |
( |
| ) |
|
◆ unregisterCollisionHandler()
| bool ConstraintForceSolver::unregisterCollisionHandler |
( |
const std::string & |
name | ) |
|
The documentation for this class was generated from the following files: