[choreonoid-users 00070] Re: Floor is too slipery when it is point-foot contact

Shin'ichiro Nakaoka s.nakaoka at aist.go.jp
Mon Dec 5 14:10:52 JST 2016


I'm not sure if there is another way to prevent the slips on the floor.
Are you using AISTSimulator? Another simulator item such as ODESimulator
and BulletSimulator might be able to solve the problem by tuning its
friction parameters.

Shin'ichiro Nakaoka <s.nakaoka @ aist.go.jp>

On 12/02/16 16:01, 심옥기 wrote:
> Now I'm trying to run simulation with position-controlled high gear ratio quadraped robot with point foot contact.I increased staticFriction and slipFriction in AISTSilulator option to make it less slipery.It works, but it does not works perfectly.Maybe because my joints are too stiff? is there a better way to make floor to be less slipery?Thank you.Okkee SimKAIST



More information about the choreonoid-users mailing list