VRML ElevationGrid node.
More...
#include <VRML.h>
◆ VRMLElevationGrid()
VRMLElevationGrid::VRMLElevationGrid |
( |
| ) |
|
◆ typeName()
const char * VRMLElevationGrid::typeName |
( |
| ) |
const |
|
overridevirtual |
◆ ccw
SFBool cnoid::VRMLElevationGrid::ccw |
◆ color
◆ colorPerVertex
SFBool cnoid::VRMLElevationGrid::colorPerVertex |
◆ creaseAngle
SFFloat cnoid::VRMLElevationGrid::creaseAngle |
◆ height
MFFloat cnoid::VRMLElevationGrid::height |
◆ normal
◆ normalPerVertex
SFBool cnoid::VRMLElevationGrid::normalPerVertex |
◆ solid
SFBool cnoid::VRMLElevationGrid::solid |
◆ texCoord
◆ xDimension
SFInt32 cnoid::VRMLElevationGrid::xDimension |
◆ xSpacing
SFFloat cnoid::VRMLElevationGrid::xSpacing |
◆ zDimension
SFInt32 cnoid::VRMLElevationGrid::zDimension |
◆ zSpacing
SFFloat cnoid::VRMLElevationGrid::zSpacing |
The documentation for this class was generated from the following files: