Choreonoid  1.8
cnoid::FullLightingProgram Member List

This is the complete list of members for cnoid::FullLightingProgram, including all inherited members.

activate() overridecnoid::FullLightingProgramvirtual
activateMainRenderingPass()cnoid::FullLightingProgram
activateShadowMapGenerationPass(int shadowIndex)cnoid::FullLightingProgram
BasicLightingProgram(std::initializer_list< ShaderSource > sources)cnoid::BasicLightingProgramprotected
capabilities() constcnoid::ShaderPrograminline
Capability enum namecnoid::ShaderProgram
colorTextureIndex() constcnoid::MaterialLightingProgram
deactivate()cnoid::ShaderProgramvirtual
defaultFramebufferObject() constcnoid::FullLightingProgram
disableWireframe()cnoid::FullLightingProgram
enableWireframe(const Vector4f &color, float width)cnoid::FullLightingProgram
FullLightingProgram()cnoid::FullLightingProgram
FullLightingProgram(std::initializer_list< ShaderSource > sources)cnoid::FullLightingProgram
getShadowMapCamera(SgLight *light, Isometry3 &io_T)cnoid::FullLightingProgram
getShadowMapSize(int &width, int &height) constcnoid::FullLightingProgram
glslProgram()cnoid::ShaderPrograminline
hasCapability(int capability) constcnoid::ShaderPrograminline
initialize() overridecnoid::FullLightingProgramvirtual
isActive() constcnoid::ShaderProgram
isShadowAntiAliasingEnabled() constcnoid::FullLightingProgram
isWireframeEnabled() constcnoid::FullLightingProgram
Lighting enum valuecnoid::ShaderProgram
LightingProgram(std::initializer_list< ShaderSource > sources)cnoid::LightingProgramprotected
MaterialLightingProgram(std::initializer_list< ShaderSource > sources)cnoid::MaterialLightingProgramprotected
maxNumLights() const overridecnoid::BasicLightingProgramvirtual
maxNumShadows() constcnoid::FullLightingProgram
NoCapability enum valuecnoid::ShaderProgram
release() overridecnoid::FullLightingProgramvirtual
setCapability(int capability)cnoid::ShaderPrograminlineprotected
setColorTextureIndex(int textureIndex)cnoid::MaterialLightingProgram
setDefaultFramebufferObject(GLuint id)cnoid::FullLightingProgram
setFog(const SgFog *fog) overridecnoid::BasicLightingProgramvirtual
setLight(int index, const SgLight *light, const Isometry3 &T, const Isometry3 &view, bool shadowCasting) overridecnoid::FullLightingProgramvirtual
setMaterial(const SgMaterial *material) overridecnoid::MaterialLightingProgramvirtual
setMinimumTransparency(float t)cnoid::MaterialLightingProgram
setNumLights(int n) overridecnoid::BasicLightingProgramvirtual
setNumShadows(int n)cnoid::FullLightingProgram
setShadowAntiAliasingEnabled(bool on)cnoid::FullLightingProgram
setShadowMapTextureTopIndex(int textureIndex)cnoid::FullLightingProgram
setShadowMapViewProjection(const Matrix4 &PV)cnoid::FullLightingProgram
setTextureEnabled(bool on)cnoid::MaterialLightingProgram
setTransform(const Matrix4 &PV, const Isometry3 &V, const Affine3 &M, const Matrix4 *L) overridecnoid::FullLightingProgramvirtual
setVertexColorEnabled(bool on) overridecnoid::MaterialLightingProgramvirtual
setViewportSize(int width, int height)cnoid::FullLightingProgram
ShaderProgram()=defaultcnoid::ShaderProgramprotected
ShaderProgram(std::initializer_list< ShaderSource > sources)cnoid::ShaderProgramprotected
shadowMapProgram()cnoid::FullLightingProgram
ShadowMapProgram classcnoid::FullLightingProgramfriend
Transparency enum valuecnoid::ShaderProgram
~BasicLightingProgram()cnoid::BasicLightingProgramprotected
~FullLightingProgram()cnoid::FullLightingProgram
~MaterialLightingProgram()cnoid::MaterialLightingProgramprotected
~ShaderProgram()cnoid::ShaderProgramvirtual