#include <ConnectionSet.h>
◆ ConnectionSetBase() [1/3]
cnoid::ConnectionSetBase::ConnectionSetBase |
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◆ ConnectionSetBase() [2/3]
◆ ConnectionSetBase() [3/3]
◆ add() [1/2]
int cnoid::ConnectionSetBase::add |
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const Connection & |
connection | ) |
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inline |
◆ add() [2/2]
◆ block() [1/2]
void cnoid::ConnectionSetBase::block |
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inline |
◆ block() [2/2]
void cnoid::ConnectionSetBase::block |
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int |
index | ) |
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inline |
◆ clear()
void cnoid::ConnectionSetBase::clear |
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inlineprotected |
◆ disconnect()
void cnoid::ConnectionSetBase::disconnect |
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inline |
◆ empty()
bool cnoid::ConnectionSetBase::empty |
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const |
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inline |
◆ numConnections()
int cnoid::ConnectionSetBase::numConnections |
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const |
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inline |
◆ operator[]()
Connection& cnoid::ConnectionSetBase::operator[] |
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int |
index | ) |
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inline |
◆ scopedBlock()
◆ unblock() [1/2]
void cnoid::ConnectionSetBase::unblock |
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inline |
◆ unblock() [2/2]
void cnoid::ConnectionSetBase::unblock |
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int |
index | ) |
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inline |
The documentation for this class was generated from the following file: