Choreonoid  1.8
cnoid::BodyItem Member List

This is the complete list of members for cnoid::BodyItem, including all inherited members.

acceptKinematicStateEdit()cnoid::BodyItem
addChildItem(Item *item, bool isManualOperation=false)cnoid::Item
addons()cnoid::Item
addSubItem(Item *item)cnoid::Item
assign(Item *srcItem)cnoid::Item
Attached enum valuecnoid::Item
attachToParentBody(bool doNotifyUpdate=true)cnoid::BodyItem
Attribute enum namecnoid::Item
beginKinematicStateEdit()cnoid::BodyItem
body() constcnoid::BodyItem
bodyFileIO()cnoid::BodyItemstatic
BodyItem()cnoid::BodyItem
BodyItem(const std::string &name)cnoid::BodyItem
BodyItem(const BodyItem &org)cnoid::BodyItem
calcForwardKinematics(bool calcVelocity=false, bool calcAcceleration=false)cnoid::BodyItem
cancelKinematicStateEdit()cnoid::BodyItem
centerOfMass()cnoid::BodyItem
CheckId enum namecnoid::Item
checkPinDragIK()cnoid::BodyItem
childItem() constcnoid::Iteminline
childItems(std::function< bool(Item *item)> pred=nullptr) constcnoid::Item
childItems(std::function< bool(ItemType *item)> pred=nullptr) constcnoid::Iteminline
classId() constcnoid::Iteminline
clearChildren()cnoid::Item
clearCollisions()cnoid::BodyItem
clearFileInformation()cnoid::Item
cloneShapes(CloneMap &cloneMap)cnoid::BodyItem
CM_PROJECTION enum valuecnoid::BodyItem
collisionLinkBitSet()cnoid::BodyIteminline
collisionLinkBitSet() constcnoid::BodyIteminline
collisions()cnoid::BodyIteminline
collisions() constcnoid::BodyIteminline
collisionsOfLink(int linkIndex)cnoid::BodyIteminline
collisionsOfLink(int linkIndex) constcnoid::BodyIteminline
copyKinematicState()cnoid::BodyItem
countDescendantItems() constcnoid::Item
createLinkLocationProxy(Link *link)cnoid::BodyItem
createNewInstance() constcnoid::Item
createPenetrationBlocker(Link *link, bool excludeSelfCollisions=false)cnoid::BodyItem
currentBaseLink() constcnoid::BodyItem
descendantItems(std::function< bool(Item *item)> pred=nullptr) constcnoid::Item
descendantItems(std::function< bool(ItemType *item)> pred=nullptr) constcnoid::Iteminline
detachFromParentItem()cnoid::Iteminline
displayName() constcnoid::Itemvirtual
doAssign(Item *item) overridecnoid::BodyItemprotectedvirtual
doDuplicate() const overridecnoid::BodyItemprotectedvirtual
cnoid::Item::doDuplicate(Item *duplicatedParentItem) constcnoid::Itemprotectedvirtual
doLegIkToMoveCm(const Vector3 &c, bool onlyProjectionToFloor=false)cnoid::BodyItem
doPutProperties(PutPropertyFunction &putProperty) overridecnoid::BodyItemprotectedvirtual
duplicate(Item *duplicatedParentItem=nullptr) constcnoid::Item
duplicateAll() constcnoid::Iteminline
duplicateSubTree() constcnoid::Item
editZmp(const Vector3 &zmp)cnoid::BodyItem
enableCollisionDetection(bool on)cnoid::BodyIteminline
enableSelfCollisionDetection(bool on)cnoid::BodyIteminline
existingSceneBody()cnoid::BodyItem
fileFormat() constcnoid::Item
fileModificationTime() constcnoid::Item
fileName() constcnoid::Item
fileOptions() constcnoid::Item
filePath() constcnoid::Item
find(const std::string &path)cnoid::Iteminlinestatic
find(const std::string &path="")cnoid::Iteminline
findAddon()cnoid::Iteminline
findChildItem(const std::string &path, std::function< bool(Item *item)> pred=nullptr) constcnoid::Iteminline
findChildItem(const std::string &path, std::function< bool(ItemType *item)> pred=nullptr) constcnoid::Iteminline
findChildItem(std::function< bool(ItemType *item)> pred=nullptr) constcnoid::Iteminline
findItem(const std::string &path) constcnoid::Iteminline
findItem(const std::string &path) constcnoid::Iteminline
findItem(std::function< bool(ItemType *item)> pred=nullptr) constcnoid::Iteminline
findOriginalItem() constcnoid::Item
findOwnerItem(bool includeSelf=false) constcnoid::Iteminline
findPresetIK(Link *targetLink)cnoid::BodyItem
findPresetLinkKinematicsKit(Link *targetLink=nullptr)cnoid::BodyItem
findReplacementItem() constcnoid::Item
findRootItem() constcnoid::Item
findSubItem(const std::string &path) constcnoid::Iteminline
findSubItem(const std::string &path="") constcnoid::Iteminline
getAddon()cnoid::Iteminline
getCurrentIK(Link *targetLink)cnoid::BodyItem
getCurrentLinkKinematicsKit(Link *targetLink)cnoid::BodyItem
getInitialState(BodyState &out_state)cnoid::BodyItem
getItemPredicate()cnoid::Iteminlinestatic
getItemPredicate(std::function< bool(ItemType *item)> pred)cnoid::Iteminlinestatic
getLocationProxy() overridecnoid::BodyItemvirtual
getOrCreatePinDragIK()cnoid::BodyItem
getParticularPosition(PositionType posType)cnoid::BodyItem
getScene() overridecnoid::BodyItemvirtual
hasAttribute(Attribute attribute) constcnoid::Item
headItem() constcnoid::Item
HOME_COP enum valuecnoid::BodyItem
INITIAL_POSE enum valuecnoid::BodyItem
initializeClass(ExtensionManager *ext)cnoid::BodyItemstatic
insertChild(Item *position, Item *item, bool isManualOperation=false)cnoid::Item
insertChildItem(Item *item, Item *nextItem, bool isManualOperation=false)cnoid::Item
insertSubItem(Item *item, Item *nextItem)cnoid::Item
isAttachedToParentBody() constcnoid::BodyIteminline
isAttachmentEnabled() constcnoid::BodyItem
isChecked(int checkId=PrimaryCheck) constcnoid::Item
isCollisionDetectionEnabled() constcnoid::BodyItem
isConnectedToRoot() constcnoid::Item
isConsistentWithFile() constcnoid::Item
isLeggedBody() constcnoid::BodyItem
isLocationEditable() constcnoid::BodyItem
isOwnedBy(Item *item) constcnoid::Item
isSceneSensitive()cnoid::RenderableItemvirtual
isSelected() constcnoid::Iteminline
isSelfCollisionDetectionEnabled() constcnoid::BodyItem
isSharingShapes() constcnoid::BodyItem
isSubItem() constcnoid::Item
isTemporal() constcnoid::Item
Item()cnoid::Itemprotected
Item(const std::string &name)cnoid::Itemprotected
Item(const Item &item)cnoid::Itemprotected
ItemPredicate typedefcnoid::Item
lastChildItem() constcnoid::Iteminline
LEFT_HOME_COP enum valuecnoid::BodyItem
load(const std::string &filename, const std::string &format=std::string(), const Mapping *options=nullptr)cnoid::Item
load(const std::string &filename, Item *parent, const std::string &format=std::string(), const Mapping *options=nullptr)cnoid::Item
LOAD_ONLY enum valuecnoid::Item
LoadOnly enum valuecnoid::Item
localRootItem() constcnoid::Item
LogicalSumOfAllChecks enum valuecnoid::Item
makeBodyDynamic()cnoid::BodyItem
makeBodyStatic()cnoid::BodyItem
meshFileIO()cnoid::BodyItemstatic
moveToOrigin()cnoid::BodyItem
name() constcnoid::Iteminline
nextItem() constcnoid::Iteminline
notifyCollisionUpdate()cnoid::BodyIteminline
notifyKinematicStateChange(bool requestFK=false, bool requestVelFK=false, bool requestAccFK=false)cnoid::BodyItem
notifyKinematicStateChange(Connection &connectionToBlock, bool requestFK=false, bool requestVelFK=false, bool requestAccFK=false)cnoid::BodyItem
notifyKinematicStateChangeLater(bool requestFK=false, bool requestVelFK=false, bool requestAccFK=false)cnoid::BodyItem
notifyKinematicStateChangeLater(Connection &connectionToBlock, bool requestFK=false, bool requestVelFK=false, bool requestAccFK=false)cnoid::BodyItem
notifyKinematicStateUpdate(bool doNotifyStateChange=true)cnoid::BodyItem
notifyModelUpdate()cnoid::BodyItem
notifyNameChange()cnoid::Item
notifyUpdate()cnoid::Itemvirtual
NumAttributes enum valuecnoid::Item
numCheckStates() constcnoid::Item
numChildren() constcnoid::Iteminline
onAddedToParent()cnoid::Itemprotectedvirtual
onChildItemAboutToBeAdded(Item *childItem, bool isManualOperation)cnoid::Itemprotectedvirtual
onConnectedToRoot() overridecnoid::BodyItemprotectedvirtual
onDisconnectedFromRoot()cnoid::Itemprotectedvirtual
onNewTreePositionCheck(bool isManualOperation, std::function< void()> &out_callbackWhenAdded)cnoid::Itemprotectedvirtual
onPositionChanged()cnoid::Itemprotectedvirtual
onRemovedFromParent(Item *parentItem, bool isParentBeingDeleted)cnoid::Itemprotectedvirtual
onTreePathChanged() overridecnoid::BodyItemprotectedvirtual
onTreePositionChanged()cnoid::Itemprotectedvirtual
operator=(const Item &rhs)=deletecnoid::Item
overwrite(bool forceOverwrite=false, const std::string &format=std::string())cnoid::Item
parentBodyItem()cnoid::BodyItem
parentItem() constcnoid::Iteminline
pasteKinematicState()cnoid::BodyItem
PositionType enum namecnoid::BodyItem
PresetPoseID enum namecnoid::BodyItem
prevItem() constcnoid::Iteminline
PrimaryCheck enum valuecnoid::Item
putProperties(PutPropertyFunction &putProperty)cnoid::Item
PyBodyPlugin classcnoid::BodyItemfriend
refCount() constcnoid::Referencedinlineprotected
Referenced()cnoid::Referencedinlineprotected
Referenced(const Referenced &)cnoid::Referencedinlineprotected
registerBodyItemFileIoSet(ItemManager *im)cnoid::BodyItemstatic
reload()cnoid::Item
removeAddon(ItemAddon *addon)cnoid::Item
removeFromParentItem()cnoid::Item
RenderableItem()cnoid::RenderableItem
replace(Item *originalItem)cnoid::Item
restore(const Archive &archive) overridecnoid::BodyItemprotectedvirtual
restoreInitialState(bool doNotify=true)cnoid::BodyItem
restoreKinematicState(const BodyState &state)cnoid::BodyItem
RIGHT_HOME_COP enum valuecnoid::BodyItem
save(const std::string &filename, const std::string &format=std::string(), const Mapping *options=nullptr)cnoid::Item
sceneBody()cnoid::BodyItem
selectedDescendantItems(std::function< bool(Item *item)> pred=nullptr) constcnoid::Item
selectedDescendantItems(std::function< bool(Item *item)> pred=nullptr) constcnoid::Iteminline
setAddon(ItemAddon *addon)cnoid::Item
setAttachmentEnabled(bool on, bool doNotifyUpdate=true)cnoid::BodyItem
setAttribute(Attribute attribute)cnoid::Item
setBody(Body *body)cnoid::BodyItem
setChecked(bool on)cnoid::Item
setChecked(int checkId, bool on)cnoid::Item
setCollisionDetectionEnabled(bool on)cnoid::BodyItem
setConsistentWithFile(bool isConsistent)cnoid::Item
setCurrentBaseLink(Link *link)cnoid::BodyItem
setDisplayNameModifier(std::function< std::string(const Item *item)> modifier)cnoid::Item
setInitialState(const BodyState &in_state)cnoid::BodyItem
setLocationEditable(bool on)cnoid::BodyItem
setName(const std::string &name) overridecnoid::BodyItemvirtual
setPresetPose(PresetPoseID id)cnoid::BodyItem
setSceneSensitive(bool on)cnoid::RenderableItemvirtual
setSelected(bool on, bool isCurrent=false)cnoid::Item
setSelfCollisionDetectionEnabled(bool on)cnoid::BodyItem
setStance(double width)cnoid::BodyItem
setSubItemAttributes()cnoid::Item
setSubTreeItemsSelected(bool on)cnoid::Item
setTemporal(bool on=true)cnoid::Item
setTransparency(float t)cnoid::BodyItem
setZmp(const Vector3 &zmp)cnoid::BodyItem
sigAnyCheckToggled()cnoid::Item
sigCheckToggled(int checkId=PrimaryCheck)cnoid::Item
sigCollisionsUpdated()cnoid::BodyIteminline
sigDetachedFromRoot()cnoid::Iteminline
sigDisconnectedFromRoot()cnoid::Item
sigKinematicStateChanged()cnoid::BodyItem
sigKinematicStateUpdated()cnoid::BodyItem
sigModelUpdated()cnoid::BodyItem
sigNameChanged()cnoid::Item
sigPositionChanged()cnoid::Item
sigSceneSensitiveChanged()cnoid::RenderableItemvirtual
sigSelectionChanged()cnoid::Item
sigSubTreeChanged()cnoid::Item
sigTreePathChanged()cnoid::Item
sigTreePositionChanged()cnoid::Item
sigTreePositionChanged2()cnoid::Item
sigUpdated()cnoid::Item
STANDARD_POSE enum valuecnoid::BodyItem
store(Archive &archive) overridecnoid::BodyItemprotectedvirtual
storeInitialState()cnoid::BodyItem
storeKinematicState(BodyState &state)cnoid::BodyItem
SUB_ITEM enum valuecnoid::Item
SubItem enum valuecnoid::Item
suggestFileUpdate()cnoid::Item
TEMPORAL enum valuecnoid::Item
Temporal enum valuecnoid::Item
transparency() constcnoid::BodyItem
traverse(std::function< bool(Item *)> pred)cnoid::Item
traverse(std::function< bool(ItemType *item)> pred=nullptr)cnoid::Iteminline
unsetAttribute(Attribute attribute)cnoid::Item
updateFileInformation(const std::string &filename, const std::string &format, Mapping *options=nullptr)cnoid::Item
ZERO_MOMENT_POINT enum valuecnoid::BodyItem
zmp() constcnoid::BodyItem
~BodyItem()cnoid::BodyItemvirtual
~Item()cnoid::Itemvirtual
~Referenced()cnoid::Referencedvirtual
~RenderableItem()cnoid::RenderableItemvirtual