Choreonoid
1.8
src
Base
SubProjectItem.h
Go to the documentation of this file.
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#ifndef CNOID_BASE_SUB_PROJECT_ITEM_H
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#define CNOID_BASE_SUB_PROJECT_ITEM_H
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#include "
Item.h
"
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#include "exportdecl.h"
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namespace
cnoid
{
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class
SubProjectItemImpl;
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class
CNOID_EXPORT
SubProjectItem
:
public
Item
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{
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public
:
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static
void
initializeClass(
ExtensionManager
* ext);
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SubProjectItem
();
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SubProjectItem
(
const
SubProjectItem
& org);
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virtual
~
SubProjectItem
();
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bool
isSavingSubProject()
const
;
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enum
SaveMode
{ MANUAL_SAVE, AUTOMATIC_SAVE, N_SAVE_MODE };
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void
setSaveMode(
int
mode);
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int
saveMode()
const
;
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protected
:
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virtual
Item
* doDuplicate()
const override
;
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virtual
void
onConnectedToRoot()
override
;
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virtual
void
doPutProperties(
PutPropertyFunction
& putProperty)
override
;
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virtual
bool
store(
Archive
& archive)
override
;
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virtual
bool
restore(
const
Archive
& archive)
override
;
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private
:
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SubProjectItemImpl* impl;
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};
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typedef
ref_ptr<SubProjectItem>
SubProjectItemPtr
;
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}
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#endif
Item.h
cnoid::SubProjectItem
Definition:
SubProjectItem.h:15
cnoid::ExtensionManager
Definition:
ExtensionManager.h:23
cnoid::PutPropertyFunction
Definition:
PutPropertyFunction.h:51
cnoid::Archive
Definition:
Archive.h:22
cnoid::ref_ptr
Definition:
Referenced.h:103
cnoid::SubProjectItemPtr
ref_ptr< SubProjectItem > SubProjectItemPtr
Definition:
SubProjectItem.h:41
cnoid
Definition:
AbstractSceneLoader.h:11
cnoid::Item
Definition:
Item.h:29
cnoid::SubProjectItem::SaveMode
SaveMode
Definition:
SubProjectItem.h:26
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