Choreonoid
1.8
src
Util
JoystickInterface.h
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#ifndef CNOID_UTIL_JOYSTICK_INTERFACE_H
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#define CNOID_UTIL_JOYSTICK_INTERFACE_H
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#include <cmath>
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namespace
cnoid
{
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class
JoystickInterface
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{
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public
:
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virtual
int
numAxes
()
const
= 0;
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virtual
int
numButtons
()
const
= 0;
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virtual
bool
readCurrentState
() = 0;
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virtual
double
getPosition
(
int
axis)
const
= 0;
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virtual
bool
getButtonState
(
int
button)
const
= 0;
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};
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}
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#endif
cnoid::JoystickInterface
Definition:
JoystickInterface.h:13
cnoid::JoystickInterface::numAxes
virtual int numAxes() const =0
cnoid::JoystickInterface::readCurrentState
virtual bool readCurrentState()=0
cnoid
Definition:
AbstractSceneLoader.h:11
cnoid::JoystickInterface::numButtons
virtual int numButtons() const =0
cnoid::JoystickInterface::getPosition
virtual double getPosition(int axis) const =0
cnoid::JoystickInterface::getButtonState
virtual bool getButtonState(int button) const =0
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1.8.17