Go to the documentation of this file. 1 #ifndef CNOID_BODY_JOINT_SPACE_CONFIGURATION_HANDLER_H
2 #define CNOID_BODY_JOINT_SPACE_CONFIGURATION_HANDLER_H
virtual int getCurrentConfigurationType() const =0
Definition: JointSpaceConfigurationHandler.h:12
virtual int getConfigurationTypeId(int index) const =0
virtual void setPreferredConfigurationType(int id)=0
virtual void resetPreferredConfigurationType()=0
Definition: AbstractSceneLoader.h:11
virtual std::vector< std::string > getConfigurationTargetNames() const =0
virtual int getNumConfigurationTypes() const =0
virtual std::vector< int > getCurrentConfigurationTypes(double precision=1.0e-6) const =0
virtual std::vector< std::string > getConfigurationStateNames(int id) const =0