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2 #ifndef CNOID_AIST_COLLISION_DETECTOR_COLLISION_DATA_H
3 #define CNOID_AIST_COLLISION_DETECTOR_COLLISION_DATA_H
5 #include <cnoid/EigenTypes>
6 #include "exportdecl.h"
Vector3 m
Definition: CollisionData.h:30
double depth
Definition: CollisionData.h:27
Eigen::Vector3d Vector3
Definition: EigenTypes.h:57
int i_point_new[4]
Definition: CollisionData.h:24
int c_type
Definition: CollisionData.h:31
int id1
Definition: CollisionData.h:19
int id2
Definition: CollisionData.h:20
Definition: AbstractSceneLoader.h:11
Vector3 n
Definition: CollisionData.h:29
Vector3 n_vector
Definition: CollisionData.h:26
Definition: CollisionData.h:16
Vector3 i_points[4]
Definition: CollisionData.h:23
int num_of_i_points
Definition: CollisionData.h:22