Choreonoid  1.8
cnoid::Body Member List

This is the complete list of members for cnoid::Body, including all inherited members.

addCustomizerDirectory(const std::string &path)cnoid::Bodystatic
addDevice(Device *device, Link *link)cnoid::Body
addDevice(Device *device)cnoid::Body
addExtraJoint(const ExtraJoint &extraJoint)cnoid::Bodyinline
addHandler(BodyHandler *handler, bool isTopPriority=false)cnoid::Body
allJoints() constcnoid::Bodyinline
Body()cnoid::Body
Body(const std::string &name)cnoid::Body
Body(const Body &org)=deletecnoid::Body
Body(Link *rootLink)cnoid::Bodyprotected
bodyInterface()cnoid::Bodystatic
calcCenterOfMass()cnoid::Body
calcForwardKinematics(bool calcVelocity=false, bool calcAcceleration=false)cnoid::Bodyinline
calcTotalMomentum(Vector3 &out_P, Vector3 &out_L)cnoid::Body
centerOfMass() constcnoid::Body
clearDevices()cnoid::Body
clearExternalForces()cnoid::Body
clearExtraJoints()cnoid::Bodyinline
clone() constcnoid::Bodyinline
clone(CloneMap &cloneMap) constcnoid::Bodyinline
cloneShapes(CloneMap &cloneMap)cnoid::Body
copyFrom(const Body *org, CloneMap *cloneMap=nullptr)cnoid::Body
createLink(const Link *org=nullptr) constcnoid::Bodyvirtual
currentTime() constcnoid::Bodyinline
customizerHandle() constcnoid::Body
customizerInterface() constcnoid::Body
defaultPosition() constcnoid::Bodyinline
device(int index) constcnoid::Bodyinline
devices() constcnoid::Bodyinline
devices() constcnoid::Bodyinline
doClone(CloneMap *cloneMap) const overridecnoid::Bodyprotectedvirtual
expandLinkOffsetRotations()cnoid::Bodyinline
extraJoint(int index)cnoid::Bodyinline
extraJoint(int index) constcnoid::Bodyinline
findCache(const std::string &name)cnoid::Bodyinline
findCache(const std::string &name) constcnoid::Bodyinline
findDevice(const std::string &name) constcnoid::Bodyinline
findDevice() constcnoid::Bodyinline
findDevice(const std::string &name) constcnoid::Bodyinline
findHandler()cnoid::Bodyinline
findUniqueEndLink() constcnoid::Body
getCaches(PolymorphicReferencedArrayBase<> &out_caches, std::vector< std::string > &out_names) constcnoid::Body
getOrCreateCache(const std::string &name)cnoid::Bodyinline
handler(int index)cnoid::Body
hasVirtualJointForces() constcnoid::Body
info() constcnoid::Body
info()cnoid::Body
info(const std::string &key) constcnoid::Body
info(const std::string &key, const T &defaultValue) constcnoid::Body
info(const std::string &key) constcnoid::Body
info(const std::string &key, const double &defaultValue) constcnoid::Body
info(const std::string &key, const bool &defaultValue) constcnoid::Body
initializeDeviceStates()cnoid::Body
initializePosition()cnoid::Body
initializeState()cnoid::Bodyvirtual
installCustomizer()cnoid::Body
installCustomizer(BodyCustomizerInterface *customizerInterface)cnoid::Body
isFixedRootModel() constcnoid::Bodyinline
isStaticModel() constcnoid::Bodyinline
joint(int id) constcnoid::Bodyinline
joint(const std::string &name) constcnoid::Body
joints()cnoid::Bodyinline
lastSerialLink() constcnoid::Body
link(int index) constcnoid::Bodyinline
link(const std::string &name) constcnoid::Body
links() constcnoid::Bodyinline
linkTraverse() constcnoid::Bodyinline
mass() constcnoid::Body
modelName() constcnoid::Body
name() constcnoid::Body
numAllJoints() constcnoid::Bodyinline
numDevices() constcnoid::Bodyinline
numExtraJoints() constcnoid::Bodyinline
numHandlers() constcnoid::Body
numJoints() constcnoid::Bodyinline
numLinks() constcnoid::Bodyinline
numVirtualJoints() constcnoid::Bodyinline
parentBody() constcnoid::Bodyinline
parentBodyLink() constcnoid::Bodyinline
refCount() constcnoid::Referencedinlineprotected
Referenced()cnoid::Referencedinlineprotected
Referenced(const Referenced &)cnoid::Referencedinlineprotected
removeCache(const std::string &name)cnoid::Body
removeDevice(Device *device)cnoid::Body
resetDefaultPosition(const Isometry3 &T)cnoid::Body
resetInfo(Mapping *info)cnoid::Body
resetJointSpecificName(Link *link)cnoid::Body
resetJointSpecificName(Link *link, const std::string &name)cnoid::Body
resetLinkName(Link *link, const std::string &name)cnoid::Body
resetParent()cnoid::Body
rootLink() constcnoid::Bodyinline
setCache(const std::string &name, Referenced *cache)cnoid::Bodyinline
setCurrentTimeFunction(std::function< double()> func)cnoid::Body
setInfo(const std::string &key, const T &value)cnoid::Body
setInfo(const std::string &key, const double &value)cnoid::Body
setInfo(const std::string &key, const bool &value)cnoid::Body
setModelName(const std::string &name)cnoid::Body
setName(const std::string &name)cnoid::Body
setParent(Link *parentBodyLink)cnoid::Body
setRootLink(Link *link)cnoid::Body
setVirtualJointForces(double timeStep=0.0)cnoid::Body
sortDevicesByLinkOrder()cnoid::Body
syncPositionWithParentBody(bool doForwardKinematics=true)cnoid::Body
updateLinkTree()cnoid::Body
~Body()cnoid::Bodyvirtual
~Referenced()cnoid::Referencedvirtual