| addTriangle(int v1, int v2, int v3) | cnoid::ColdetModel | |
| addVertex(float x, float y, float z) | cnoid::ColdetModel | |
| build() | cnoid::ColdetModel | |
| checkCollisionWithPointCloud(const std::vector< Vector3 > &i_cloud, double i_radius) | cnoid::ColdetModel | |
| clone() const | cnoid::ColdetModel | virtual |
| cloneInternalModel() | cnoid::ColdetModel | |
| ColdetModel() | cnoid::ColdetModel | |
| ColdetModel(const ColdetModel &org) | cnoid::ColdetModel | |
| ColdetModelPair class | cnoid::ColdetModel | friend |
| computeDistanceWithRay(const double *point, const double *dir) | cnoid::ColdetModel | |
| getAABBmaxNum() | cnoid::ColdetModel | |
| getAABBTreeDepth() | cnoid::ColdetModel | |
| getBoundingBoxData(const int depth, std::vector< Vector3 > &out_boxes) | cnoid::ColdetModel | |
| getNumTriangles() const | cnoid::ColdetModel | |
| getNumVertices() const | cnoid::ColdetModel | |
| getPrimitiveParam(unsigned int index, float &value) const | cnoid::ColdetModel | |
| getPrimitiveType() const | cnoid::ColdetModel | |
| getTriangle(int index, int &out_v1, int &out_v2, int &out_v3) const | cnoid::ColdetModel | |
| getVertex(int index, float &out_x, float &out_y, float &out_z) const | cnoid::ColdetModel | |
| isValid() const | cnoid::ColdetModel | inline |
| name() const | cnoid::ColdetModel | inline |
| numofBBtoDepth(int minNumofBB) | cnoid::ColdetModel | |
| PrimitiveType enum name | cnoid::ColdetModel | |
| refCount() const | cnoid::Referenced | inlineprotected |
| Referenced() | cnoid::Referenced | inlineprotected |
| Referenced(const Referenced &) | cnoid::Referenced | inlineprotected |
| setName(const std::string &name) | cnoid::ColdetModel | inline |
| setNumPrimitiveParams(unsigned int nparam) | cnoid::ColdetModel | |
| setNumTriangles(int n) | cnoid::ColdetModel | |
| setNumVertices(int n) | cnoid::ColdetModel | |
| setPosition(const Isometry3 &T) | cnoid::ColdetModel | |
| setPosition(const double *R, const double *p) | cnoid::ColdetModel | |
| setPrimitiveParam(unsigned int index, float value) | cnoid::ColdetModel | |
| setPrimitivePosition(const double *R, const double *p) | cnoid::ColdetModel | |
| setPrimitiveType(PrimitiveType ptype) | cnoid::ColdetModel | |
| setTriangle(int index, int v1, int v2, int v3) | cnoid::ColdetModel | |
| setVertex(int index, float x, float y, float z) | cnoid::ColdetModel | |
| SP_BOX enum value | cnoid::ColdetModel | |
| SP_CONE enum value | cnoid::ColdetModel | |
| SP_CYLINDER enum value | cnoid::ColdetModel | |
| SP_MESH enum value | cnoid::ColdetModel | |
| SP_PLANE enum value | cnoid::ColdetModel | |
| SP_SPHERE enum value | cnoid::ColdetModel | |
| ~ColdetModel() | cnoid::ColdetModel | virtual |
| ~Referenced() | cnoid::Referenced | virtual |